myTangentFaces(Standard_False),
myTolR3D(1.e-7),
myTolR2D(1.e-7),
+ myTolReal(1.e-7),
myCurves(0, myAllocator),
myPoints(0, myAllocator)
{
Standard_Real TolR2D()const {
return myTolR2D;
}
+ /**
+ * Modifier
+ * Sets the value of real not increased 3D tolerance
+ * @param theTol
+ * 3D tolerance
+ */
+ void SetTolReal(const Standard_Real theTol) {
+ myTolReal = theTol;
+ }
+ //
+ /**
+ * Selector
+ * Returns the value of real not increased 3D tolerance
+ * @return
+ * 3D tolerance
+ */
+ Standard_Real TolReal()const {
+ return myTolReal;
+ }
//
/**
* Selector
Standard_Boolean myTangentFaces;
Standard_Real myTolR3D;
Standard_Real myTolR2D;
+ Standard_Real myTolReal;
BOPDS_VectorOfCurve myCurves;
BOPDS_VectorOfPoint myPoints;
};