// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#include <BOPAlgo_PaveFiller.ixx>
-
-#include <TopoDS_Vertex.hxx>
-#include <TopoDS_Edge.hxx>
-#include <BRep_Tool.hxx>
+#include <BOPAlgo_PaveFiller.hxx>
+#include <BOPAlgo_SectionAttribute.hxx>
#include <BOPCol_NCVector.hxx>
#include <BOPCol_Parallel.hxx>
-
-#include <IntTools_Context.hxx>
-
-#include <BOPDS_Iterator.hxx>
-#include <BOPDS_VectorOfInterfVE.hxx>
+#include <BOPDS_Curve.hxx>
+#include <BOPDS_DS.hxx>
#include <BOPDS_Interf.hxx>
-#include <BOPDS_PassKey.hxx>
+#include <BOPDS_Iterator.hxx>
#include <BOPDS_MapOfPassKey.hxx>
-#include <BRepBndLib.hxx>
+#include <BOPDS_PassKey.hxx>
+#include <BOPDS_PaveBlock.hxx>
+#include <BOPDS_VectorOfInterfVE.hxx>
#include <BRep_Builder.hxx>
+#include <BRep_Tool.hxx>
+#include <BRepBndLib.hxx>
+#include <gp_Pnt.hxx>
+#include <IntTools_Context.hxx>
+#include <TopoDS_Edge.hxx>
+#include <TopoDS_Face.hxx>
+#include <TopoDS_Vertex.hxx>
//=======================================================================
//class : BOPAlgo_VertexEdgeEdge