#include <NCollection_BaseAllocator.hxx>
-#include <BOPInt_Context.hxx>
+#include <IntTools_Context.hxx>
#include <BOPDS_DS.hxx>
#include <BOPDS_Iterator.hxx>
//function : Context
//purpose :
//=======================================================================
-Handle(BOPInt_Context) BOPAlgo_PaveFiller::Context()
+Handle(IntTools_Context) BOPAlgo_PaveFiller::Context()
{
return myContext;
}
myIterator->Prepare();
//
// 3 myContext
- myContext=new BOPInt_Context;
+ myContext=new IntTools_Context;
//
myErrorStatus=0;
}