--- /dev/null
+// Created on: 1994-03-24
+// Created by: model
+// Copyright (c) 1994-1999 Matra Datavision
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef _Adaptor3d_TopolTool_HeaderFile
+#define _Adaptor3d_TopolTool_HeaderFile
+
+#include <Standard.hxx>
+#include <Standard_Type.hxx>
+
+#include <Standard_Integer.hxx>
+#include <Standard_Real.hxx>
+#include <TColStd_HArray1OfReal.hxx>
+#include <MMgt_TShared.hxx>
+#include <Standard_Boolean.hxx>
+#include <TopAbs_State.hxx>
+#include <TopAbs_Orientation.hxx>
+#include <TColStd_Array1OfReal.hxx>
+#include <Standard_Address.hxx>
+class Adaptor2d_HLine2d;
+class Adaptor3d_HVertex;
+class Adaptor3d_HSurface;
+class Standard_DomainError;
+class Adaptor2d_HCurve2d;
+class gp_Pnt2d;
+class gp_Pnt;
+
+
+class Adaptor3d_TopolTool;
+DEFINE_STANDARD_HANDLE(Adaptor3d_TopolTool, MMgt_TShared)
+
+//! This class provides a default topological tool,
+//! based on the Umin,Vmin,Umax,Vmax of an HSurface
+//! from Adaptor3d.
+//! All methods and fields may be redefined when
+//! inheriting from this class.
+//! This class is used to instantiate algorithmes
+//! as Intersection, outlines,...
+class Adaptor3d_TopolTool : public MMgt_TShared
+{
+
+public:
+
+
+ Standard_EXPORT Adaptor3d_TopolTool();
+
+ Standard_EXPORT Adaptor3d_TopolTool(const Handle(Adaptor3d_HSurface)& Surface);
+
+ Standard_EXPORT virtual void Initialize();
+
+ Standard_EXPORT virtual void Initialize (const Handle(Adaptor3d_HSurface)& S);
+
+ Standard_EXPORT virtual void Initialize (const Handle(Adaptor2d_HCurve2d)& Curve);
+
+ Standard_EXPORT virtual void Init();
+
+ Standard_EXPORT virtual Standard_Boolean More();
+
+ Standard_EXPORT virtual Handle(Adaptor2d_HCurve2d) Value();
+
+ Standard_EXPORT virtual void Next();
+
+ Standard_EXPORT virtual void InitVertexIterator();
+
+ Standard_EXPORT virtual Standard_Boolean MoreVertex();
+
+ Standard_EXPORT virtual Handle(Adaptor3d_HVertex) Vertex();
+
+ Standard_EXPORT virtual void NextVertex();
+
+ Standard_EXPORT virtual TopAbs_State Classify (const gp_Pnt2d& P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic = Standard_True);
+
+ Standard_EXPORT virtual Standard_Boolean IsThePointOn (const gp_Pnt2d& P, const Standard_Real Tol, const Standard_Boolean ReacdreOnPeriodic = Standard_True);
+
+ //! If the function returns the orientation of the arc.
+ //! If the orientation is FORWARD or REVERSED, the arc is
+ //! a "real" limit of the surface.
+ //! If the orientation is INTERNAL or EXTERNAL, the arc is
+ //! considered as an arc on the surface.
+ Standard_EXPORT virtual TopAbs_Orientation Orientation (const Handle(Adaptor2d_HCurve2d)& C);
+
+ //! Returns the orientation of the vertex V.
+ //! The vertex has been found with an exploration on
+ //! a given arc. The orientation is the orientation
+ //! of the vertex on this arc.
+ Standard_EXPORT virtual TopAbs_Orientation Orientation (const Handle(Adaptor3d_HVertex)& V);
+
+ //! Returns True if the vertices V1 and V2 are identical.
+ //! This method does not take the orientation of the
+ //! vertices in account.
+ Standard_EXPORT virtual Standard_Boolean Identical (const Handle(Adaptor3d_HVertex)& V1, const Handle(Adaptor3d_HVertex)& V2);
+
+ //! answers if arcs and vertices may have 3d representations,
+ //! so that we could use Tol3d and Pnt methods.
+ Standard_EXPORT virtual Standard_Boolean Has3d() const;
+
+ //! returns 3d tolerance of the arc C
+ Standard_EXPORT virtual Standard_Real Tol3d (const Handle(Adaptor2d_HCurve2d)& C) const;
+
+ //! returns 3d tolerance of the vertex V
+ Standard_EXPORT virtual Standard_Real Tol3d (const Handle(Adaptor3d_HVertex)& V) const;
+
+ //! returns 3d point of the vertex V
+ Standard_EXPORT virtual gp_Pnt Pnt (const Handle(Adaptor3d_HVertex)& V) const;
+
+ Standard_EXPORT virtual void ComputeSamplePoints();
+
+ //! compute the sample-points for the intersections algorithms
+ Standard_EXPORT virtual Standard_Integer NbSamplesU();
+
+ //! compute the sample-points for the intersections algorithms
+ Standard_EXPORT virtual Standard_Integer NbSamplesV();
+
+ //! compute the sample-points for the intersections algorithms
+ Standard_EXPORT virtual Standard_Integer NbSamples();
+
+ //! return the set of U parameters on the surface
+ //! obtained by the method SamplePnts
+ Standard_EXPORT void UParameters (TColStd_Array1OfReal& theArray) const;
+
+ //! return the set of V parameters on the surface
+ //! obtained by the method SamplePnts
+ Standard_EXPORT void VParameters (TColStd_Array1OfReal& theArray) const;
+
+ Standard_EXPORT virtual void SamplePoint (const Standard_Integer Index, gp_Pnt2d& P2d, gp_Pnt& P3d);
+
+ Standard_EXPORT virtual Standard_Boolean DomainIsInfinite();
+
+ Standard_EXPORT virtual Standard_Address Edge() const;
+
+ //! compute the sample-points for the intersections algorithms
+ //! by adaptive algorithm for BSpline surfaces. For other surfaces algorithm
+ //! is the same as in method ComputeSamplePoints(), but only fill arrays of U
+ //! and V sample parameters;
+ //! theDefl is a requred deflection
+ //! theNUmin, theNVmin are minimal nb points for U and V.
+ Standard_EXPORT virtual void SamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin);
+
+ //! compute the sample-points for the intersections algorithms
+ //! by adaptive algorithm for BSpline surfaces - is used in SamplePnts
+ //! theDefl is a requred deflection
+ //! theNUmin, theNVmin are minimal nb points for U and V.
+ Standard_EXPORT virtual void BSplSamplePnts (const Standard_Real theDefl, const Standard_Integer theNUmin, const Standard_Integer theNVmin);
+
+ //! Returns true if provide uniform sampling of points.
+ Standard_EXPORT virtual Standard_Boolean IsUniformSampling() const;
+
+
+
+
+ DEFINE_STANDARD_RTTI(Adaptor3d_TopolTool,MMgt_TShared)
+
+protected:
+
+
+ Handle(Adaptor3d_HSurface) myS;
+ Standard_Integer myNbSamplesU;
+ Standard_Integer myNbSamplesV;
+ Handle(TColStd_HArray1OfReal) myUPars;
+ Handle(TColStd_HArray1OfReal) myVPars;
+
+
+private:
+
+
+ Standard_Integer nbRestr;
+ Standard_Integer idRestr;
+ Standard_Real Uinf;
+ Standard_Real Usup;
+ Standard_Real Vinf;
+ Standard_Real Vsup;
+ Handle(Adaptor2d_HLine2d) myRestr[4];
+ Standard_Integer nbVtx;
+ Standard_Integer idVtx;
+ Handle(Adaptor3d_HVertex) myVtx[2];
+
+
+};
+
+
+
+
+
+
+
+#endif // _Adaptor3d_TopolTool_HeaderFile