#include <AIS_Triangulation.hxx>
#include <AIS_InteractiveObject.hxx>
-#include <Standard_DefineHandle.hxx>
+#include <Standard_Type.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Poly_Triangulation.hxx>
#include <Prs3d_Drawer.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
-IMPLEMENT_STANDARD_HANDLE(AIS_Triangulation, AIS_InteractiveObject)
-IMPLEMENT_STANDARD_RTTIEXT(AIS_Triangulation, AIS_InteractiveObject)
-
AIS_Triangulation::AIS_Triangulation(const Handle(Poly_Triangulation)& Triangulation)
{
myTriangulation = Triangulation;