for (Graphic3d_SequenceOfGroup::Iterator aGroupIt (aPrs->Groups()); aGroupIt.More(); aGroupIt.Next())
{
const Handle(Graphic3d_Group)& aGroup = aGroupIt.Value();
- if (aGroup->IsGroupPrimitivesAspectSet (Graphic3d_ASPECT_FILL_AREA))
- {
- aGroup->SetGroupPrimitivesAspect (anAreaAsp);
- }
+ aGroup->SetGroupPrimitivesAspect (anAreaAsp);
}
}