#ifndef _AIS_Point_HeaderFile
#define _AIS_Point_HeaderFile
-#include <Standard.hxx>
-#include <Standard_Type.hxx>
-
-#include <Standard_Boolean.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <AIS_InteractiveObject.hxx>
-#include <Standard_Integer.hxx>
-#include <AIS_KindOfInteractive.hxx>
-#include <PrsMgr_PresentationManager3d.hxx>
-#include <SelectMgr_Selection.hxx>
-#include <Quantity_NameOfColor.hxx>
+
class Geom_Point;
-class Prs3d_Presentation;
-class Prs3d_Projector;
-class Geom_Transformation;
-class Quantity_Color;
class TopoDS_Vertex;
-
-class AIS_Point;
-DEFINE_STANDARD_HANDLE(AIS_Point, AIS_InteractiveObject)
-
//! Constructs point datums to be used in construction of
//! composite shapes. The datum is displayed as the plus marker +.
class AIS_Point : public AIS_InteractiveObject
{
-
+ DEFINE_STANDARD_RTTIEXT(AIS_Point, AIS_InteractiveObject)
public:
-
-
//! Initializes the point aComponent from which the point
//! datum will be built.
Standard_EXPORT AIS_Point(const Handle(Geom_Point)& aComponent);
//! Returns index 1, the default index for a point.
- virtual Standard_Integer Signature() const Standard_OVERRIDE;
-
+ virtual Standard_Integer Signature() const Standard_OVERRIDE { return 1; }
+
//! Indicates that a point is a datum.
- virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE;
-
+ virtual AIS_KindOfInteractive Type() const Standard_OVERRIDE { return AIS_KOI_Datum; }
+
//! Returns the component specified in SetComponent.
Standard_EXPORT Handle(Geom_Point) Component();
//! WARNING :<aTrsf> must be applied
//! to the object to display before computation !!!
Standard_EXPORT virtual void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Geom_Transformation)& aTrsf, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
-
- //! Allows you to provide settings for the cp;pr aColor.
- Standard_EXPORT void SetColor (const Quantity_NameOfColor aColor) Standard_OVERRIDE;
-
- Standard_EXPORT void SetColor (const Quantity_Color& aColor) Standard_OVERRIDE;
-
+
+ //! Allows you to provide settings for the Color.
+ Standard_EXPORT void SetColor (const Quantity_Color& theColor) Standard_OVERRIDE;
+
//! Allows you to remove color settings.
Standard_EXPORT void UnsetColor() Standard_OVERRIDE;
Standard_EXPORT void UnsetMarker();
//! Returns true if the point datum has a marker.
- Standard_Boolean HasMarker() const;
-
+ Standard_Boolean HasMarker() const { return myHasTOM; }
+
//! Converts a point into a vertex.
Standard_EXPORT TopoDS_Vertex Vertex() const;
-
-
-
- DEFINE_STANDARD_RTTIEXT(AIS_Point,AIS_InteractiveObject)
-
protected:
-
Standard_EXPORT virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode = 0) Standard_OVERRIDE;
-
-
private:
-
Standard_EXPORT void Compute (const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) Standard_OVERRIDE;
-
+
Standard_EXPORT void ComputeSelection (const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) Standard_OVERRIDE;
-
+
Standard_EXPORT void UpdatePointValues();
+private:
+
Handle(Geom_Point) myComponent;
Standard_Boolean myHasTOM;
Aspect_TypeOfMarker myTOM;
-
};
-
-#include <AIS_Point.lxx>
-
-
-
-
+DEFINE_STANDARD_HANDLE(AIS_Point, AIS_InteractiveObject)
#endif // _AIS_Point_HeaderFile