NewLocal->MainSelector()->UpdateConversion();
-#ifdef DEB
+#ifdef AIS_DEB
cout<<"\tOpen Local Context No "<<myCurLocalIndex<<endl;
if(UseDisplayedObjects){
cout<<"\t\tObjects from Neutral Point loaded"<<endl;
{
Standard_Boolean debugmode(Standard_False);
-#ifdef DEB
+#ifdef AIS_DEB
debugmode = Standard_True;
#endif