//purpose :
//=======================================================================
void AIS_InteractiveContext::highlightWithColor (const Handle(SelectMgr_EntityOwner)& theOwner,
- const Quantity_NameOfColor theColor,
const Handle(V3d_Viewer)& theViewer)
{
const Handle(AIS_InteractiveObject) anObj =
const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HilightMode() : 0;
myMainPM->BeginImmediateDraw();
- theOwner->HilightWithColor (myMainPM, theColor, aHiMode);
+ theOwner->HilightWithColor (myMainPM, getHiStyle (anObj), aHiMode);
myMainPM->EndImmediateDraw (theViewer.IsNull() ? myMainVwr : theViewer);
}
//function : highlightSelected
//purpose :
//=======================================================================
-void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner,
- const Quantity_NameOfColor theSelColor)
+void AIS_InteractiveContext::highlightSelected (const Handle(SelectMgr_EntityOwner)& theOwner)
{
const Handle(AIS_InteractiveObject) anObj =
Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
if (!theOwner->IsAutoHilight())
{
SelectMgr_SequenceOfOwner aSeq;
- for (mySelection->Init(); mySelection->More(); mySelection->Next())
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
- const Handle(SelectMgr_EntityOwner) aSelOwnr =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (aSelOwnr->Selectable() != anObj)
- continue;
- aSeq.Append (aSelOwnr);
+ if (aSelIter.Value()->IsSameSelectable (anObj))
+ {
+ aSeq.Append (aSelIter.Value());
+ }
}
anObj->HilightSelected (myMainPM, aSeq);
}
else
{
- theOwner->HilightWithColor (myMainPM, theSelColor, aHiMode);
+ theOwner->HilightWithColor (myMainPM, getSelStyle (anObj), aHiMode);
+ }
+}
+
+//=======================================================================
+//function : highlightGlobal
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::highlightGlobal (const Handle(AIS_InteractiveObject)& theObj,
+ const Handle(Graphic3d_HighlightStyle)& theStyle,
+ const Standard_Integer theMode) const
+{
+ if (theObj.IsNull())
+ return;
+ const Handle(SelectMgr_EntityOwner)& aGlobOwner = theObj->GlobalSelOwner();
+
+ if (aGlobOwner.IsNull())
+ {
+ myMainPM->Color (theObj, theStyle, theMode);
+ return;
+ }
+
+ if (!aGlobOwner->IsAutoHilight())
+ {
+ SelectMgr_SequenceOfOwner aSeq;
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
+ {
+ if (aSelIter.Value()->IsSameSelectable (theObj))
+ {
+ aSeq.Append (aSelIter.Value());
+ }
+ }
+ theObj->HilightSelected (myMainPM, aSeq);
+ }
+ else
+ {
+ aGlobOwner->HilightWithColor (myMainPM, theStyle, theMode);
}
}
void AIS_InteractiveContext::unhighlightSelected (const Standard_Boolean theIsToHilightSubIntensity)
{
NCollection_IndexedMap<Handle(AIS_InteractiveObject)> anObjToClear;
- for (mySelection->Init(); mySelection->More(); mySelection->Next())
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
- const Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (anOwner.IsNull() || !anOwner->HasSelectable())
- continue;
-
- const Handle(AIS_InteractiveObject) anInteractive =
- Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
+ const Handle(AIS_InteractiveObject) anInteractive = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
if (anOwner->IsAutoHilight())
{
const Standard_Integer aHiMode = anInteractive->HasHilightMode() ? anInteractive->HilightMode() : 0;
{
if (myObjects.IsBound (anInteractive) && myObjects (anInteractive)->IsSubIntensityOn())
{
- anOwner->HilightWithColor (myMainPM, mySubIntensity, aHiMode);
+ highlightWithSubintensity (anOwner, aHiMode);
}
}
}
}
}
+//=======================================================================
+//function : unhighlightGlobal
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::unhighlightGlobal (const Handle(AIS_InteractiveObject)& theObj,
+ const Standard_Integer theMode) const
+{
+ if (theObj.IsNull())
+ return;
+ const Handle(SelectMgr_EntityOwner)& aGlobOwner = theObj->GlobalSelOwner();
+
+ if (aGlobOwner.IsNull())
+ {
+ myMainPM->Unhighlight (theObj, theMode);
+ return;
+ }
+
+ if (aGlobOwner->IsAutoHilight())
+ {
+ aGlobOwner->Unhilight (myMainPM, theMode);
+ }
+ else
+ {
+ myMainPM->Unhighlight (theObj, theMode);
+ theObj->ClearSelected();
+ }
+}
+
+//=======================================================================
+//function : turnOnSubintensity
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::turnOnSubintensity (const Handle(AIS_InteractiveObject)& theObject,
+ const Standard_Integer theDispMode,
+ const Standard_Boolean theIsDisplayedOnly) const
+{
+ // the only differ with selection highlight is color, so
+ // sync transparency values
+ mySubintStyle->SetTransparency (mySelStyle->Transparency());
+
+ if (theObject.IsNull())
+ {
+ for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjsIter (myObjects); anObjsIter.More(); anObjsIter.Next())
+ {
+ const Handle(AIS_GlobalStatus)& aStatus = anObjsIter.Value();
+ if (aStatus->GraphicStatus() != AIS_DS_Displayed && theIsDisplayedOnly)
+ continue;
+
+ aStatus->SubIntensityOn();
+
+ if (theDispMode == -1)
+ {
+ myMainPM->Color (anObjsIter.Key(), mySubintStyle, aStatus->DisplayMode());
+ }
+ else
+ myMainPM->Color (anObjsIter.Key(), mySubintStyle, theDispMode);
+ }
+ }
+ else
+ {
+ Handle(AIS_GlobalStatus) aStatus;
+ if (!myObjects.Find (theObject, aStatus))
+ return;
+
+ if (aStatus->GraphicStatus() != AIS_DS_Displayed && theIsDisplayedOnly)
+ return;
+
+ aStatus->SubIntensityOn();
+
+ if (theDispMode == -1)
+ {
+ myMainPM->Color (theObject, mySubintStyle, aStatus->DisplayMode());
+ }
+ else
+ myMainPM->Color (theObject, mySubintStyle, theDispMode);
+ }
+}
+
+//=======================================================================
+//function : highlightWithSubintensity
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::highlightWithSubintensity (const Handle(AIS_InteractiveObject)& theObject,
+ const Standard_Integer theMode) const
+{
+ // the only differ with selection highlight is color, so
+ // sync transparency values
+ mySubintStyle->SetTransparency (mySelStyle->Transparency());
+
+ myMainPM->Color (theObject, mySubintStyle, theMode);
+}
+
+//=======================================================================
+//function : highlightWithSubintensity
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::highlightWithSubintensity (const Handle(SelectMgr_EntityOwner)& theOwner,
+ const Standard_Integer theMode) const
+{
+ // the only differ with selection highlight is color, so
+ // sync transparency values
+ mySubintStyle->SetTransparency (mySelStyle->Transparency());
+
+ theOwner->HilightWithColor (myMainPM, mySubintStyle, theMode);
+}
+
//=======================================================================
//function : MoveTo
//purpose :
if (aNewDetected >= 1)
{
- // does nothing if previously detected object is equal to the current one
+ // Does nothing if previously detected object is equal to the current one.
+ // However in advanced selection modes the owners comparison
+ // is not effective because in that case only one owner manage the
+ // selection in current selection mode. It is necessary to check the current detected
+ // entity and hilight it only if the detected entity is not the same as
+ // previous detected (IsForcedHilight call)
Handle(SelectMgr_EntityOwner) aNewPickedOwner = myMainSel->Picked (aNewDetected);
- if (aNewPickedOwner == myLastPicked)
+ if (aNewPickedOwner == myLastPicked && !aNewPickedOwner->IsForcedHilight())
{
return myLastPicked->IsSelected()
? AIS_SOD_Selected
}
else if (myToHilightSelected)
{
- highlightWithColor (aNewPickedOwner, mySelectionColor, theView->Viewer());
+ highlightSelected (aNewPickedOwner);
toUpdateViewer = Standard_True;
}
}
{
if (!myLastPicked->IsSelected() || myToHilightSelected)
{
- highlightWithColor (myLastPicked, myHilightColor, theView->Viewer());
+ highlightWithColor (myLastPicked, theView->Viewer());
toUpdateViewer = Standard_True;
}
}
else if (myToHilightSelected)
{
- highlightSelected (myLastPicked, mySelectionColor);
+ highlightSelected (myLastPicked);
toUpdateViewer = Standard_True;
}
}
//function : AddSelect
//purpose :
//=======================================================================
-AIS_StatusOfPick AIS_InteractiveContext::AddSelect (const Handle(Standard_Transient)& theObject)
+AIS_StatusOfPick AIS_InteractiveContext::AddSelect (const Handle(SelectMgr_EntityOwner)& theObject)
{
if (HasOpenedContext())
{
}
aSelector->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
-
- for (aSelector->Init(); aSelector->More(); aSelector->Next())
+ for (Standard_Integer aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
{
- const Handle(SelectMgr_EntityOwner)& aCurOwner = aSelector->Picked();
+ const Handle(SelectMgr_EntityOwner)& aCurOwner = aSelector->Picked (aPickIter);
if (aCurOwner.IsNull() || !aCurOwner->HasSelectable() || !myFilters->IsOk (aCurOwner))
continue;
}
aSelector->Pick (thePolyline, theView);
-
- for (aSelector->Init(); aSelector->More(); aSelector->Next())
+ for (Standard_Integer aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
{
- const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked();
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked (aPickIter);
if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
continue;
{
unhighlightSelected (Standard_True);
- mySelection->Select();
+ mySelection->Clear();
if (toUpdateViewer && myWasLastMain)
{
UpdateCurrentViewer();
}
aSelector->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
- for (aSelector->Init(); aSelector->More(); aSelector->Next())
+ for (Standard_Integer aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
{
- const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked();
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked (aPickIter);
if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
continue;
}
aSelector->Pick (thePolyline, theView);
-
- for (aSelector->Init(); aSelector->More(); aSelector->Next())
+ for (Standard_Integer aPickIter = 1; aPickIter <= aSelector->NbPicked(); ++aPickIter)
{
- const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked();
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelector->Picked (aPickIter);
if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
continue;
// In case of selection without using local context
myMainPM->ClearImmediateDraw();
AIS_MapOfObjSelectedOwners anObjOwnerMap;
- for (mySelection->Init(); mySelection->More(); mySelection->Next())
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
- const Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (!anOwner.IsNull() && anOwner->HasSelectable())
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
+ const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
+ const Handle(Graphic3d_HighlightStyle)& anObjSelStyle = getSelStyle (anObj);
+ if (anOwner == anObj->GlobalSelOwner())
+ {
+ Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObj);
+ aState->SetHilightStatus (Standard_True);
+ aState->SetHilightStyle (anObjSelStyle);
+ }
+ anOwner->State (1);
+ if (!anOwner->IsAutoHilight())
{
- const Handle(AIS_InteractiveObject) anObj =
- Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
- if (anOwner == anObj->GlobalSelOwner())
+ NCollection_Handle<SelectMgr_SequenceOfOwner> aSeq;
+ if (anObjOwnerMap.Find (anObj, aSeq))
{
- Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObj);
- aState->SetHilightStatus (Standard_True);
- aState->SetHilightColor (mySelectionColor);
- }
- anOwner->State (1);
- if (!anOwner->IsAutoHilight())
- {
- NCollection_Handle<SelectMgr_SequenceOfOwner> aSeq;
- if (anObjOwnerMap.Find (anObj, aSeq))
- {
- aSeq->Append (anOwner);
- }
- else
- {
- aSeq = new SelectMgr_SequenceOfOwner();
- aSeq->Append (anOwner);
- anObjOwnerMap.Bind (anObj, aSeq);
- }
+ aSeq->Append (anOwner);
}
else
{
- const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HilightMode() : 0;
- anOwner->HilightWithColor (myMainPM, mySelectionColor, aHiMode);
+ aSeq = new SelectMgr_SequenceOfOwner();
+ aSeq->Append (anOwner);
+ anObjOwnerMap.Bind (anObj, aSeq);
}
}
+ else
+ {
+ const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HilightMode() : 0;
+ anOwner->HilightWithColor (myMainPM, anObjSelStyle, aHiMode);
+ }
}
if (!anObjOwnerMap.IsEmpty())
return myLocalContexts (myCurLocalIndex)->UnhilightPicked (theToUpdateViewer);
}
- for (mySelection->Init(); mySelection->More(); mySelection->Next())
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
- const Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (!anOwner.IsNull() && anOwner->HasSelectable())
+ const Handle(SelectMgr_EntityOwner) anOwner = aSelIter.Value();
+ const Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
+ if (anOwner == anObj->GlobalSelOwner())
{
- const Handle(AIS_InteractiveObject) anObj =
- Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
- if (anOwner == anObj->GlobalSelOwner())
- {
- myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
- }
- anOwner->State (0);
- const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HasHilightMode() : 0;
- anOwner->Unhilight (myMainPM, aHiMode);
+ myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
}
+
+ anOwner->State (0);
+ const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HasHilightMode() : 0;
+ anOwner->Unhilight (myMainPM, aHiMode);
}
if (theToUpdateViewer)
unhighlightSelected();
- mySelection->Select();
+ mySelection->Clear();
myMainPM->ClearImmediateDraw();
if (theToUpdateViewer)
return;
if(!myObjects.IsBound (theObject))
Display (theObject, Standard_False);
- if (theObject->HasSelection (0))
+ if (!theObject->HasSelection (theObject->GlobalSelectionMode()))
return;
+ const Handle(Graphic3d_HighlightStyle)& anObjSelStyle =
+ getSelStyle (theObject);
+
if (NbSelected() == 1 && myObjects (theObject)->IsHilighted())
{
- Quantity_NameOfColor aHiCol;
- Standard_Boolean hasHiCol = Standard_False;
- if (IsHilighted (theObject, hasHiCol, aHiCol))
+ Handle(Graphic3d_HighlightStyle) aCustomStyle;
+ if (HighlightStyle (theObject, aCustomStyle))
{
- if (hasHiCol && aHiCol!= mySelectionColor)
+ if (!aCustomStyle.IsNull() && anObjSelStyle != aCustomStyle)
{
- HilightWithColor (theObject, mySelectionColor, theToUpdateViewer);
+ HilightWithColor (theObject, anObjSelStyle, theToUpdateViewer);
}
}
return;
for (mySelection->Init(); mySelection->More(); mySelection->Next())
{
- const Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
+ const Handle(SelectMgr_EntityOwner) anOwner = mySelection->Value();
+ if (!myFilters->IsOk (anOwner))
+ {
continue;
+ }
Handle(AIS_InteractiveObject) aSelectable =
Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
}
// added to avoid untimely viewer update...
- const Handle(SelectMgr_Selection)& aSel = theObject->Selection (0);
- if (aSel->IsEmpty())
+ Handle(SelectMgr_EntityOwner) anOwner = theObject->GlobalSelOwner();
+ if (anOwner.IsNull())
return;
- aSel->Init();
- Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (aSel->Sensitive()->BaseSensitive()->OwnerId());
mySelection->ClearAndSelect (anOwner);
- anOwner->State (1);
- if (anOwner == theObject->GlobalSelOwner())
- {
- Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (theObject);
- aState->SetHilightStatus (Standard_True);
- aState->SetHilightColor (mySelectionColor);
- }
- Quantity_NameOfColor aHiCol;
- Standard_Boolean hasHiCol = Standard_False;
- if (IsHilighted (theObject, hasHiCol, aHiCol))
+
+ Handle(Graphic3d_HighlightStyle) aCustomStyle;
+ if (HighlightStyle (theObject, aCustomStyle))
{
- if (hasHiCol && aHiCol!= mySelectionColor)
+ if (!aCustomStyle.IsNull() && anObjSelStyle != aCustomStyle)
{
- HilightWithColor (theObject, mySelectionColor, Standard_False);
+ HilightWithColor (theObject, anObjSelStyle, Standard_False);
}
}
else
{
- HilightWithColor (theObject, mySelectionColor, Standard_False);
+ HilightWithColor (theObject, anObjSelStyle, Standard_False);
}
+ anOwner->State (1);
if (theToUpdateViewer)
UpdateCurrentViewer();
const Handle(AIS_InteractiveObject) anObject =
Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
+ const Handle(Graphic3d_HighlightStyle)& anObjSelStyle =
+ getSelStyle (anObject);
if (NbSelected() == 1 && theOwner->IsSelected())
{
- Quantity_NameOfColor aCustomColor;
- Standard_Boolean isCustomColorSet;
- if (IsHilighted (theOwner, isCustomColorSet, aCustomColor))
+ Handle(Graphic3d_HighlightStyle) aCustomStyle;
+ if (HighlightStyle (theOwner, aCustomStyle))
{
- if (isCustomColorSet && aCustomColor != mySelectionColor)
+ if (!aCustomStyle.IsNull() && anObjSelStyle != aCustomStyle)
{
const Standard_Integer aHiMode = anObject->HasHilightMode() ? anObject->HilightMode() : 0;
- theOwner->HilightWithColor (myMainPM, mySelectionColor, aHiMode);
+ theOwner->HilightWithColor (myMainPM, anObjSelStyle, aHiMode);
}
}
return;
unhighlightSelected();
mySelection->ClearAndSelect (theOwner);
- theOwner->State (1);
- Quantity_NameOfColor aCustomColor;
- Standard_Boolean isCustomColorSet;
- if (!IsHilighted (theOwner, isCustomColorSet, aCustomColor) || (isCustomColorSet && aCustomColor!= mySelectionColor))
+ Handle(Graphic3d_HighlightStyle) aCustomStyle;
+ if (!HighlightStyle (theOwner, aCustomStyle) ||
+ (!aCustomStyle.IsNull() && aCustomStyle != anObjSelStyle))
{
- highlightSelected (theOwner, mySelectionColor);
+ highlightSelected (theOwner);
}
+ theOwner->State (1);
if (theOwner == anObject->GlobalSelOwner())
{
Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObject);
aState->SetHilightStatus (Standard_True);
- aState->SetHilightColor (mySelectionColor);
+ aState->SetHilightStyle (anObjSelStyle);
}
if (theToUpdateViewer)
if (!myObjects.IsBound (theObject) || !theObject->HasSelection (aGlobalSelMode))
return;
- if (!theObject->HasInteractiveContext())
- theObject->SetContext (this);
-
+ setContextToObject (theObject);
const Handle(SelectMgr_EntityOwner) anOwner = theObject->GlobalSelOwner();
if (anOwner.IsNull() || !anOwner->HasSelectable())
const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HilightMode() : 0;
if (aState == 1)
{
- highlightSelected (theOwner, mySelectionColor);
+ highlightSelected (theOwner);
if (isGlobal)
{
aStatus->SetHilightStatus (Standard_True);
- aStatus->SetHilightColor (mySelectionColor);
+ aStatus->SetHilightStyle (getSelStyle (anObj));
}
}
else
else
anObj->ClearSelected();
aStatus->SetHilightStatus (Standard_False);
- aStatus->SetHilightColor (Quantity_NOC_WHITE);
+ aStatus->SetHilightStyle (new Graphic3d_HighlightStyle());
}
if (theToUpdateViewer)
if(HasOpenedContext())
{
return myLocalContexts (myCurLocalIndex)->NextSelected();
- return;
}
mySelection->Next();
{
return myLocalContexts(myCurLocalIndex)->HasSelectedShape();
}
+ if (!mySelection->More())
+ return Standard_False;
+
+ const Handle(StdSelect_BRepOwner) anOwner =
+ Handle(StdSelect_BRepOwner)::DownCast (mySelection->Value());
- Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (SelectedInteractive());
- return !aShape.IsNull();
+ return !anOwner.IsNull() && anOwner->HasShape();
}
//=======================================================================
return myLocalContexts (myCurLocalIndex)->SelectedShape();
}
- if (mySelection->Extent() == 0)
+ if (!mySelection->More())
return TopoDS_Shape();
const Handle(StdSelect_BRepOwner) anOwner =
Handle(StdSelect_BRepOwner)::DownCast (mySelection->Value());
- if (!anOwner->HasSelectable())
+ if (anOwner.IsNull() || !anOwner->HasSelectable())
return TopoDS_Shape();
return anOwner->Shape().Located (anOwner->Location() * anOwner->Shape().Location());
return myLocalContexts(myCurLocalIndex)->SelectedInteractive();
}
- const Handle(SelectMgr_EntityOwner) anOwner =
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value());
- if (anOwner.IsNull() || !anOwner->HasSelectable())
- return NULL;
-
- return Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
+ return !mySelection->More()
+ ? Handle(AIS_InteractiveObject)()
+ : Handle(AIS_InteractiveObject)::DownCast (mySelection->Value()->Selectable());
}
//=======================================================================
//function : SelectedOwner
return myLocalContexts(myCurLocalIndex)->SelectedOwner();
}
- return mySelection->Extent() > 0 ?
- Handle(SelectMgr_EntityOwner)::DownCast (mySelection->Value()) : NULL;
+ return !mySelection->More()
+ ? Handle(SelectMgr_EntityOwner)()
+ : mySelection->Value();
}
//=======================================================================