#include <AIS_InteractiveContext.hxx>
-#include <AIS_DataMapIteratorOfDataMapOfILC.hxx>
#include <AIS_DataMapIteratorOfDataMapOfIOStatus.hxx>
#include <AIS_ConnectedInteractive.hxx>
#include <AIS_GlobalStatus.hxx>
#include <AIS_InteractiveObject.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
-#include <AIS_LocalContext.hxx>
-#include <AIS_LocalStatus.hxx>
#include <AIS_MapIteratorOfMapOfInteractive.hxx>
#include <AIS_MultipleConnectedInteractive.hxx>
#include <AIS_Shape.hxx>
#include <Prs3d_PlaneAspect.hxx>
#include <Prs3d_PointAspect.hxx>
#include <Prs3d_ShadingAspect.hxx>
-#include <PrsMgr_ModedPresentation.hxx>
#include <PrsMgr_PresentableObject.hxx>
#include <Quantity_Color.hxx>
#include <SelectMgr_EntityOwner.hxx>
typedef NCollection_DataMap<Handle(SelectMgr_SelectableObject), Handle(SelectMgr_IndexedMapOfOwner)>::Iterator AIS_MapIteratorOfMapOfObjectOwners;
//! Initialize default highlighting attributes.
- static void initDefaultHilightAttributes (const Handle(Prs3d_Drawer)& theDrawer)
+ static void initDefaultHilightAttributes (const Handle(Prs3d_Drawer)& theDrawer,
+ const Quantity_Color& theColor)
{
theDrawer->SetMethod (Aspect_TOHM_COLOR);
theDrawer->SetDisplayMode (0);
+ theDrawer->SetColor (theColor);
- theDrawer->SetPointAspect (new Prs3d_PointAspect (Aspect_TOM_POINT, Quantity_NOC_BLACK, 1.0));
- *theDrawer->PointAspect()->Aspect() = *theDrawer->Link()->PointAspect()->Aspect();
+ theDrawer->SetupOwnShadingAspect();
+ theDrawer->SetupOwnPointAspect();
theDrawer->SetLineAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0));
*theDrawer->LineAspect()->Aspect() = *theDrawer->Link()->LineAspect()->Aspect();
theDrawer->SetWireAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0));
*theDrawer->FreeBoundaryAspect()->Aspect() = *theDrawer->Link()->FreeBoundaryAspect()->Aspect();
theDrawer->SetUnFreeBoundaryAspect (new Prs3d_LineAspect (Quantity_NOC_BLACK, Aspect_TOL_SOLID, 1.0));
*theDrawer->UnFreeBoundaryAspect()->Aspect() = *theDrawer->Link()->UnFreeBoundaryAspect()->Aspect();
+ theDrawer->SetDatumAspect (new Prs3d_DatumAspect());
+
+ theDrawer->ShadingAspect()->SetColor (theColor);
+ theDrawer->WireAspect()->SetColor (theColor);
+ theDrawer->LineAspect()->SetColor (theColor);
+ theDrawer->PlaneAspect()->ArrowAspect()->SetColor (theColor);
+ theDrawer->PlaneAspect()->IsoAspect()->SetColor (theColor);
+ theDrawer->PlaneAspect()->EdgesAspect()->SetColor (theColor);
+ theDrawer->FreeBoundaryAspect()->SetColor (theColor);
+ theDrawer->UnFreeBoundaryAspect()->SetColor (theColor);
+ theDrawer->PointAspect()->SetColor (theColor);
+ for (Standard_Integer aPartIter = 0; aPartIter < Prs3d_DP_None; ++aPartIter)
+ {
+ if (Handle(Prs3d_LineAspect) aLineAsp = theDrawer->DatumAspect()->LineAspect ((Prs3d_DatumParts )aPartIter))
+ {
+ aLineAsp->SetColor (theColor);
+ }
+ }
theDrawer->WireAspect()->SetWidth (2.0);
theDrawer->LineAspect()->SetWidth (2.0);
//=======================================================================
AIS_InteractiveContext::AIS_InteractiveContext(const Handle(V3d_Viewer)& MainViewer):
-mgrSelector(new SelectMgr_SelectionManager()),
myMainPM(new PrsMgr_PresentationManager3d(MainViewer->StructureManager())),
myMainVwr(MainViewer),
myMainSel(new StdSelect_ViewerSelector3d()),
-myWasLastMain(Standard_False),
myToHilightSelected(Standard_True),
mySelection(new AIS_Selection()),
myFilters(new SelectMgr_OrFilter()),
myDefaultDrawer(new Prs3d_Drawer()),
-myCurLocalIndex(0),
myCurDetected(0),
myCurHighlighted(0),
myPickingStrategy (SelectMgr_PickingStrategy_FirstAcceptable),
+myAutoHilight(Standard_True),
myIsAutoActivateSelMode(Standard_True)
{
- mgrSelector->Add (myMainSel);
+ mgrSelector = new SelectMgr_SelectionManager (myMainSel);
+
myStyles[Prs3d_TypeOfHighlight_None] = myDefaultDrawer;
myStyles[Prs3d_TypeOfHighlight_Selected] = new Prs3d_Drawer();
myStyles[Prs3d_TypeOfHighlight_Dynamic] = new Prs3d_Drawer();
{
const Handle(Prs3d_Drawer)& aStyle = myStyles[Prs3d_TypeOfHighlight_Dynamic];
aStyle->Link (myDefaultDrawer);
- initDefaultHilightAttributes (aStyle);
+ initDefaultHilightAttributes (aStyle, Quantity_NOC_CYAN1);
aStyle->SetZLayer(Graphic3d_ZLayerId_Top);
- aStyle->SetColor (Quantity_NOC_CYAN1);
}
{
const Handle(Prs3d_Drawer)& aStyle = myStyles[Prs3d_TypeOfHighlight_LocalDynamic];
aStyle->Link (myDefaultDrawer);
- initDefaultHilightAttributes (aStyle);
+ initDefaultHilightAttributes (aStyle, Quantity_NOC_CYAN1);
aStyle->SetZLayer(Graphic3d_ZLayerId_Topmost);
- aStyle->SetColor (Quantity_NOC_CYAN1);
}
{
const Handle(Prs3d_Drawer)& aStyle = myStyles[Prs3d_TypeOfHighlight_Selected];
aStyle->Link (myDefaultDrawer);
- initDefaultHilightAttributes (aStyle);
+ initDefaultHilightAttributes (aStyle, Quantity_NOC_GRAY80);
aStyle->SetZLayer(Graphic3d_ZLayerId_UNKNOWN);
- aStyle->SetColor (Quantity_NOC_GRAY80);
}
{
const Handle(Prs3d_Drawer)& aStyle = myStyles[Prs3d_TypeOfHighlight_LocalSelected];
aStyle->Link (myDefaultDrawer);
- initDefaultHilightAttributes (aStyle);
+ initDefaultHilightAttributes (aStyle, Quantity_NOC_GRAY80);
aStyle->SetZLayer(Graphic3d_ZLayerId_UNKNOWN);
- aStyle->SetColor (Quantity_NOC_GRAY80);
}
{
const Handle(Prs3d_Drawer)& aStyle = myStyles[Prs3d_TypeOfHighlight_SubIntensity];
{
// clear the current selection
mySelection->Clear();
-
- // let's remove one reference explicitly. this operation's supposed to
- // be performed when mgrSelector will be destroyed but anyway...
- const Handle(SelectMgr_ViewerSelector)& aSelector = myMainSel; // to avoid ambiguity
- mgrSelector->Remove (aSelector);
+ mgrSelector.Nullify();
Handle(AIS_InteractiveContext) aNullContext;
for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
}
}
+//=======================================================================
+//function : LastActiveView
+//purpose :
+//=======================================================================
+Handle(V3d_View) AIS_InteractiveContext::LastActiveView() const
+{
+ if (myLastActiveView == NULL
+ || myMainVwr.IsNull())
+ {
+ return Handle(V3d_View)();
+ }
+
+ // as a precaution - check that myLastActiveView pointer is a valid active View
+ for (V3d_ListOfViewIterator aViewIter = myMainVwr->ActiveViewIterator(); aViewIter.More(); aViewIter.Next())
+ {
+ if (aViewIter.Value() == myLastActiveView)
+ {
+ return aViewIter.Value();
+ }
+ }
+ return Handle(V3d_View)();
+}
+
//=======================================================================
//function : UpdateCurrentViewer
//purpose :
//function : DisplayedObjects
//purpose :
//=======================================================================
-void AIS_InteractiveContext::DisplayedObjects (AIS_ListOfInteractive& theListOfIO,
- const Standard_Boolean theOnlyFromNeutral) const
+void AIS_InteractiveContext::DisplayedObjects (AIS_ListOfInteractive& theListOfIO) const
{
- if (!HasOpenedContext()
- || theOnlyFromNeutral)
- {
- for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
- {
- if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
- {
- theListOfIO.Append (anObjIter.Key());
- }
- }
- return;
- }
-
- // neutral point
- TColStd_MapOfTransient aDispMap;
for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
{
if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
{
- aDispMap.Add (anObjIter.Key());
+ theListOfIO.Append (anObjIter.Key());
}
}
-
- // parse all local contexts...
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- const Handle(AIS_LocalContext)& aLocCtx = aCtxIter.Value();
- aLocCtx->DisplayedObjects (aDispMap);
- }
-
- Handle(AIS_InteractiveObject) anObj;
- for (TColStd_MapIteratorOfMapOfTransient aDispMapIter (aDispMap); aDispMapIter.More(); aDispMapIter.Next())
- {
- const Handle(Standard_Transient)& aTransient = aDispMapIter.Key();
- anObj = Handle(AIS_InteractiveObject)::DownCast (aTransient);
- theListOfIO.Append (anObj);
- }
}
//=======================================================================
//=======================================================================
void AIS_InteractiveContext::DisplayedObjects (const AIS_KindOfInteractive theKind,
const Standard_Integer theSign,
- AIS_ListOfInteractive& theListOfIO,
- const Standard_Boolean /*OnlyFromNeutral*/) const
+ AIS_ListOfInteractive& theListOfIO) const
{
ObjectsByDisplayStatus (theKind, theSign, AIS_DS_Displayed, theListOfIO);
}
Standard_Integer aDispMode = 0, aHiMod = -1, aSelMode = -1;
GetDefModes (theIObj, aDispMode, aHiMod, aSelMode);
-
- Display (theIObj, aDispMode, myIsAutoActivateSelMode ? aSelMode : -1,
- theToUpdateViewer, theIObj->AcceptShapeDecomposition());
+ Display (theIObj, aDispMode, myIsAutoActivateSelMode ? aSelMode : -1, theToUpdateViewer);
}
//=======================================================================
const Standard_Integer theDispMode,
const Standard_Integer theSelectionMode,
const Standard_Boolean theToUpdateViewer,
- const Standard_Boolean theToAllowDecomposition,
const AIS_DisplayStatus theDispStatus)
{
if (theIObj.IsNull())
if (theDispStatus == AIS_DS_Erased)
{
Erase (theIObj, theToUpdateViewer);
- Load (theIObj, theSelectionMode, theToAllowDecomposition);
+ Load (theIObj, theSelectionMode);
if (Handle(AIS_GlobalStatus)* aStatusPtr = myObjects.ChangeSeek (theIObj))
{
(*aStatusPtr)->SetDisplayMode (theDispMode);
}
setContextToObject (theIObj);
- if (theDispStatus == AIS_DS_Temporary
- && !HasOpenedContext())
- {
- return;
- }
- else if (HasOpenedContext())
- {
- if (theDispStatus == AIS_DS_None
- || theDispStatus == AIS_DS_Temporary)
- {
- myLocalContexts (myCurLocalIndex)->Display (theIObj, theDispMode, theToAllowDecomposition, theSelectionMode);
- if (theToUpdateViewer)
- {
- myMainVwr->Update();
- }
- return;
- }
- }
-
if (!myObjects.IsBound (theIObj))
{
- Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Displayed, theDispMode, theSelectionMode);
- myObjects.Bind (theIObj, aStatus);
+ setObjectStatus (theIObj, AIS_DS_Displayed, theDispMode, theSelectionMode);
myMainVwr->StructureManager()->RegisterObject (theIObj);
myMainPM->Display(theIObj, theDispMode);
if (theSelectionMode != -1)
{
mgrSelector->Load (theIObj);
}
- mgrSelector->Activate (theIObj, theSelectionMode, myMainSel);
+ mgrSelector->Activate (theIObj, theSelectionMode);
}
}
else
{
Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
- if (aStatus->GraphicStatus() == AIS_DS_Temporary)
- {
- return;
- }
// Mark the presentation modes hidden of interactive object different from aDispMode.
// Then make sure aDispMode is displayed and maybe highlighted.
{
if (!aStatus->IsSModeIn (theSelectionMode))
aStatus->AddSelectionMode (theSelectionMode);
- mgrSelector->Activate (theIObj, theSelectionMode, myMainSel);
+ mgrSelector->Activate (theIObj, theSelectionMode);
}
}
}
//purpose :
//=======================================================================
void AIS_InteractiveContext::Load (const Handle(AIS_InteractiveObject)& theIObj,
- const Standard_Integer theSelMode,
- const Standard_Boolean theToAllowDecomposition)
+ const Standard_Integer theSelMode)
{
if (theIObj.IsNull())
{
}
setContextToObject (theIObj);
- if (HasOpenedContext())
- {
- myLocalContexts (myCurLocalIndex)->Load (theIObj, theToAllowDecomposition, theSelMode);
- return;
- }
-
if (!myObjects.IsBound (theIObj))
{
Standard_Integer aDispMode, aHiMod, aSelModeDef;
GetDefModes (theIObj, aDispMode, aHiMod, aSelModeDef);
- Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Erased, aDispMode, theSelMode != -1 ? theSelMode : aSelModeDef);
- myObjects.Bind (theIObj, aStatus);
+ setObjectStatus (theIObj, AIS_DS_Erased, aDispMode, theSelMode != -1 ? theSelMode : aSelModeDef);
myMainVwr->StructureManager()->RegisterObject (theIObj);
}
theIObj->ClearSelected();
}
- Standard_Boolean wasInCtx = Standard_False;
- if (HasOpenedContext())
- {
- // First it is checked if it is possible to remove in the current local context
- // then one tries to remove in other local contexts, if they allow it...
- wasInCtx = myLocalContexts (myCurLocalIndex)->Erase (theIObj);
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- if (aCtxIter.Value()->AcceptErase())
- {
- wasInCtx = aCtxIter.Value()->Erase (theIObj) || wasInCtx;
- }
- }
- }
-
- if (!wasInCtx)
- {
- EraseGlobal (theIObj, Standard_False);
- }
-
+ EraseGlobal (theIObj, Standard_False);
if (theToUpdateViewer)
{
myMainVwr->Update();
//=======================================================================
void AIS_InteractiveContext::EraseAll (const Standard_Boolean theToUpdateViewer)
{
- if (HasOpenedContext())
- {
- return;
- }
-
for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
{
if (anObjIter.Value()->GraphicStatus() == AIS_DS_Displayed)
//=======================================================================
void AIS_InteractiveContext::DisplayAll (const Standard_Boolean theToUpdateViewer)
{
- if (HasOpenedContext())
- {
- return;
- }
-
for (AIS_DataMapIteratorOfDataMapOfIOStatus anObjIter (myObjects); anObjIter.More(); anObjIter.Next())
{
const AIS_DisplayStatus aStatus = anObjIter.Value()->GraphicStatus();
//=======================================================================
void AIS_InteractiveContext::DisplaySelected (const Standard_Boolean theToUpdateViewer)
{
- if (HasOpenedContext())
- {
- return;
- }
-
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (aSelIter.Value()->Selectable());
//=======================================================================
void AIS_InteractiveContext::EraseSelected (const Standard_Boolean theToUpdateViewer)
{
- if (HasOpenedContext())
- {
- return;
- }
-
Standard_Boolean isFound = Standard_False;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Init (mySelection->Objects()))
{
}
}
-//=======================================================================
-//function :
-//purpose :
-//=======================================================================
-
-Standard_Boolean AIS_InteractiveContext::KeepTemporary(const Handle(AIS_InteractiveObject)& anIObj,
- const Standard_Integer WhichContext)
-{
- if(anIObj.IsNull()) return Standard_False;
-
- if(!HasOpenedContext()) return Standard_False;
- if(myObjects.IsBound(anIObj)) return Standard_False;
- if(WhichContext!=-1 && !myLocalContexts.IsBound(WhichContext)) return Standard_False;
-
- // Protection : if one tries to preserve a temporary object
- // which is not in the local active context... rob 11-06-97
-
- Standard_Integer IsItInLocal = myCurLocalIndex;
- Standard_Boolean Found(Standard_False);
-
- while(IsItInLocal>0 && !Found){
- if(!myLocalContexts.IsBound(IsItInLocal))
- IsItInLocal--;
- else if(myLocalContexts(IsItInLocal)->IsIn(anIObj))
- Found = Standard_True;
- else
- IsItInLocal--;
- }
-
- if(!Found) return Standard_False;
-
-
-// const Handle(AIS_LocalStatus)& LS = (WhichContext== -1) ?
-// myLocalContexts(IsItInLocal)->Status(anIObj):myLocalContexts(WhichContext)->Status(anIObj);
- // CLE
- // const Handle(AIS_LocalStatus)& LS = myLocalContexts(IsItInLocal)->Status(anIObj);
- Handle(AIS_LocalStatus) LS = myLocalContexts(IsItInLocal)->Status(anIObj);
- // ENDCLE
-
-
- if(LS->IsTemporary()){
- Standard_Integer DM,HM,SM;
- GetDefModes(anIObj,DM,HM,SM);
-
- SM = LS->SelectionModes().IsEmpty() ? SM : LS->SelectionModes().First();
- if(LS->DisplayMode()!= DM ){
- Standard_Integer LSM = LS->SelectionModes().IsEmpty() ? -1 : LS->SelectionModes().First();
- myLocalContexts(IsItInLocal)->Display(anIObj,DM,LS->Decomposed(),LSM);
- }
-
- Handle (AIS_GlobalStatus) GS = new AIS_GlobalStatus(AIS_DS_Displayed,
- DM,
- SM,
- Standard_False);
-// GS->SubIntensityOn();
- myObjects.Bind(anIObj,GS);
- myMainVwr->StructureManager()->RegisterObject (anIObj);
- mgrSelector->Load(anIObj);
- mgrSelector->Activate(anIObj,SM,myMainSel);
-
- LS->SetTemporary(Standard_False);
- }
- return Standard_True;
-}
-
//=======================================================================
//function : DisplayStatus
//purpose :
{
return AIS_DS_None;
}
- else if (myObjects.IsBound (theIObj))
- {
- return myObjects (theIObj)->GraphicStatus();
- }
-
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- if (aCtxIter.Value()->IsIn (theIObj))
- {
- return AIS_DS_Temporary;
- }
- }
- return AIS_DS_None;
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ return aStatus != NULL ? (*aStatus)->GraphicStatus() : AIS_DS_None;
}
//=======================================================================
}
theIObj->SetContext (Handle(AIS_InteractiveContext)());
}
-
- if (HasOpenedContext())
- {
- myLocalContexts (myCurLocalIndex)->Remove (theIObj);
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- if (aCtxIter.Value()->AcceptErase())
- {
- aCtxIter.Value()->Remove (theIObj);
- }
- }
- }
-
ClearGlobal (theIObj, theToUpdateViewer);
}
}
}
-//=======================================================================
-//function : ClearPrs
-//purpose :
-//=======================================================================
-void AIS_InteractiveContext::ClearPrs (const Handle(AIS_InteractiveObject)& theIObj,
- const Standard_Integer theMode,
- const Standard_Boolean theToUpdateViewer)
-{
- if (theIObj.IsNull())
- {
- return;
- }
-
- if (!HasOpenedContext())
- {
- ClearGlobalPrs (theIObj, theMode, theToUpdateViewer);
- return;
- }
-
- Standard_Boolean wasInCtx = myLocalContexts (myCurLocalIndex)->ClearPrs (theIObj, theMode);
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- if (aCtxIter.Value()->AcceptErase())
- {
- wasInCtx = aCtxIter.Value()->ClearPrs (theIObj, theMode) || wasInCtx;
- }
- }
- if (!wasInCtx)
- {
- ClearGlobalPrs (theIObj, theMode, theToUpdateViewer);
- }
- else if (theToUpdateViewer)
- {
- myMainVwr->Update();
- }
-}
-
//=======================================================================
//function : HilightWithColor
//purpose :
return;
setContextToObject (theObj);
- if (!HasOpenedContext())
- {
- if (!myObjects.IsBound (theObj))
- return;
+ if (!myObjects.IsBound (theObj))
+ return;
- const Handle(AIS_GlobalStatus)& aStatus = myObjects (theObj);
- aStatus->SetHilightStatus (Standard_True);
+ const Handle(AIS_GlobalStatus)& aStatus = myObjects (theObj);
+ aStatus->SetHilightStatus (Standard_True);
- if (aStatus->GraphicStatus() == AIS_DS_Displayed)
- {
- highlightGlobal (theObj, theStyle, aStatus->DisplayMode());
- aStatus->SetHilightStyle (theStyle);
- }
- }
- else
+ if (aStatus->GraphicStatus() == AIS_DS_Displayed)
{
- myLocalContexts (myCurLocalIndex)->Hilight (theObj, theStyle);
+ highlightGlobal (theObj, theStyle, aStatus->DisplayMode());
+ aStatus->SetHilightStyle (theStyle);
}
if (theIsToUpdate)
void AIS_InteractiveContext::Unhilight(const Handle(AIS_InteractiveObject)& anIObj, const Standard_Boolean updateviewer)
{
if(anIObj.IsNull()) return;
+ if(!myObjects.IsBound(anIObj)) return;
- if (!HasOpenedContext())
- {
- if(!myObjects.IsBound(anIObj)) return;
-
- const Handle(AIS_GlobalStatus)& aStatus = myObjects(anIObj);
- aStatus->SetHilightStatus (Standard_False);
- aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
+ const Handle(AIS_GlobalStatus)& aStatus = myObjects(anIObj);
+ aStatus->SetHilightStatus (Standard_False);
+ aStatus->SetHilightStyle (Handle(Prs3d_Drawer)());
- if (aStatus->GraphicStatus() == AIS_DS_Displayed)
- {
- unhighlightGlobal (anIObj);
- }
- }
- else
+ if (aStatus->GraphicStatus() == AIS_DS_Displayed)
{
- myLocalContexts(myCurLocalIndex)->Unhilight(anIObj);
+ unhighlightGlobal (anIObj);
}
+
if(updateviewer) myMainVwr->Update();
}
//=======================================================================
Standard_Boolean AIS_InteractiveContext::IsHilighted (const Handle(AIS_InteractiveObject)& theObj) const
{
- if (!HasOpenedContext())
- {
- if (!myObjects.IsBound (theObj))
- return Standard_False;
-
- return myObjects (theObj)->IsHilighted();
- }
-
- Standard_DISABLE_DEPRECATION_WARNINGS
- Standard_Integer aCtxIdx = HighestIndex();
- Standard_ENABLE_DEPRECATION_WARNINGS
- for (; aCtxIdx >= 1; aCtxIdx--)
- {
- if (myLocalContexts.IsBound (aCtxIdx))
- {
- if (myLocalContexts (aCtxIdx)->IsHilighted (theObj))
- return Standard_True;
- }
- }
-
- return Standard_False;
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
+ return aStatus != NULL
+ && (*aStatus)->IsHilighted();
}
//=======================================================================
return myObjects (anObj)->IsHilighted();
}
- return theOwner->IsSelected();
+ const Handle(Prs3d_Drawer)& aStyle = getSelStyle (anObj, theOwner);
+ const Standard_Integer aHiMode = getHilightMode (anObj, aStyle, -1);
+ return theOwner->IsHilighted (myMainPM, aHiMode);
}
//=======================================================================
Standard_Boolean AIS_InteractiveContext::HighlightStyle (const Handle(AIS_InteractiveObject)& theObj,
Handle(Prs3d_Drawer)& theStyle) const
{
- if (HasOpenedContext())
- myLocalContexts (myCurLocalIndex)->HighlightStyle (theObj, theStyle);
-
- if (IsHilighted (theObj))
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
+ if (aStatus != NULL
+ && (*aStatus)->IsHilighted())
{
- theStyle = myObjects (theObj)->HilightStyle();
+ theStyle = (*aStatus)->HilightStyle();
return Standard_True;
}
- else
- {
- theStyle.Nullify();
- return Standard_False;
- }
+
+ theStyle.Nullify();
+ return Standard_False;
}
//=======================================================================
//purpose :
//=======================================================================
-Standard_Boolean AIS_InteractiveContext::IsDisplayed(const Handle(AIS_InteractiveObject)& anIObj) const
+Standard_Boolean AIS_InteractiveContext::IsDisplayed(const Handle(AIS_InteractiveObject)& theObj) const
{
- if(anIObj.IsNull()) return Standard_False;
-
+ if(theObj.IsNull()) return Standard_False;
- if(myObjects.IsBound(anIObj))
- if(myObjects(anIObj)->GraphicStatus()==AIS_DS_Displayed)
- return Standard_True;
-
- AIS_DataMapIteratorOfDataMapOfILC ItM(myLocalContexts);
- for(;ItM.More();ItM.Next()){
- if(ItM.Value()->IsDisplayed(anIObj))
- return Standard_True;
- }
- return Standard_False;
-
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theObj);
+ return aStatus != NULL
+ && (*aStatus)->GraphicStatus() == AIS_DS_Displayed;
}
//=======================================================================
return Standard_False;
}
- if (myObjects.IsBound (theIObj))
- {
- Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
- if (aStatus->GraphicStatus() == AIS_DS_Displayed
- && aStatus->DisplayMode() == theMode)
- {
- return Standard_True;
- }
- }
-
- for (AIS_DataMapIteratorOfDataMapOfILC aCtxIter (myLocalContexts); aCtxIter.More(); aCtxIter.Next())
- {
- if (aCtxIter.Value()->IsDisplayed (theIObj, theMode))
- {
- return Standard_True;
- }
- }
- return Standard_False;
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ return aStatus != NULL
+ && (*aStatus)->GraphicStatus() == AIS_DS_Displayed
+ && (*aStatus)->DisplayMode() == theMode;
}
//=======================================================================
{
return -1;
}
- else if (!myObjects.IsBound (theIObj))
- {
- return 0;
- }
- Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
- if (aStatus->GraphicStatus() == AIS_DS_Displayed
- || aStatus->GraphicStatus() == AIS_DS_Erased)
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ if (aStatus != NULL
+ && ((*aStatus)->GraphicStatus() == AIS_DS_Displayed
+ || (*aStatus)->GraphicStatus() == AIS_DS_Erased))
{
Standard_Integer aDispMode = theIObj->HasDisplayMode()
? theIObj->DisplayMode()
}
setContextToObject (theIObj);
- if (myObjects.IsBound (theIObj))
- {
- Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
- if (aStatus->GraphicStatus() == AIS_DS_Displayed
- || aStatus->GraphicStatus() == AIS_DS_Erased)
- {
- Standard_Integer aDisplayMode = theIObj->HasDisplayMode()
- ? theIObj->DisplayMode()
- : (theIObj->AcceptDisplayMode (myDefaultDrawer->DisplayMode())
- ? myDefaultDrawer->DisplayMode()
- : 0);
- myMainPM->SetDisplayPriority (theIObj, aDisplayMode, thePriority);
- }
- }
- else if (HasOpenedContext())
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ if (aStatus != NULL
+ && ((*aStatus)->GraphicStatus() == AIS_DS_Displayed
+ || (*aStatus)->GraphicStatus() == AIS_DS_Erased))
{
- myLocalContexts (myCurLocalIndex)->SetDisplayPriority (theIObj, thePriority);
+ Standard_Integer aDisplayMode = theIObj->HasDisplayMode()
+ ? theIObj->DisplayMode()
+ : (theIObj->AcceptDisplayMode (myDefaultDrawer->DisplayMode())
+ ? myDefaultDrawer->DisplayMode()
+ : 0);
+ myMainPM->SetDisplayPriority (theIObj, aDisplayMode, thePriority);
}
}
return;
}
- theIObj->Update (theAllModes);
+ theIObj->SetToUpdate();
+ theIObj->UpdatePresentations (theAllModes);
if (!theToUpdateViewer)
{
return;
}
- if (HasOpenedContext()
- || (myObjects.IsBound (theIObj)
- && myObjects (theIObj)->GraphicStatus() == AIS_DS_Displayed))
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ if (aStatus != NULL
+ && (*aStatus)->GraphicStatus() == AIS_DS_Displayed)
{
myMainVwr->Update();
}
mgrSelector->RecomputeSelection (theIO);
- if (HasOpenedContext())
- {
- for (Standard_Integer aContextIdx = 1; aContextIdx <= myLocalContexts.Extent(); aContextIdx++)
- {
- myLocalContexts (aContextIdx)->ClearOutdatedSelection (theIO, Standard_False);
- }
- return;
- }
-
- if (!myObjects.IsBound (theIO) ||
- myObjects (theIO)->GraphicStatus() != AIS_DS_Displayed)
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIO);
+ if (aStatus == NULL
+ || (*aStatus)->GraphicStatus() != AIS_DS_Displayed)
{
return;
}
TColStd_ListIteratorOfListOfInteger aModesIter (aModes);
for (; aModesIter.More(); aModesIter.Next())
{
- mgrSelector->Activate (theIO, aModesIter.Value(), myMainSel);
+ mgrSelector->Activate (theIO, aModesIter.Value());
}
}
return;
}
- TColStd_ListOfInteger aPrsModes;
- theIObj->ToBeUpdated (aPrsModes);
- for (TColStd_ListIteratorOfListOfInteger aPrsModesIt (aPrsModes); aPrsModesIt.More(); aPrsModesIt.Next())
- {
- theIObj->Update (aPrsModesIt.Value(), Standard_False);
- }
-
+ theIObj->UpdatePresentations();
mgrSelector->Update(theIObj);
- for (Standard_Integer aContextIdx = 1; aContextIdx <= myLocalContexts.Extent(); aContextIdx++)
- {
- myLocalContexts (aContextIdx)->ClearOutdatedSelection (theIObj, Standard_False);
- }
-
if (theUpdateViewer)
{
- if (!myObjects.IsBound (theIObj))
+ const Handle(AIS_GlobalStatus)* aStatus = myObjects.Seek (theIObj);
+ if (aStatus != NULL
+ && (*aStatus)->GraphicStatus() == AIS_DS_Displayed)
{
- return;
- }
-
- switch (myObjects (theIObj)->GraphicStatus())
- {
- case AIS_DS_Displayed:
- case AIS_DS_Temporary:
- myMainVwr->Update();
- break;
- default:
- break;
+ myMainVwr->Update();
}
}
}
theIObj->SetLocalTransformation (theLoc.Transformation());
- if (!HasOpenedContext())
- {
- mgrSelector->Update (theIObj, Standard_False);
- }
- else
- {
- Handle(StdSelect_ViewerSelector3d) aTempSel = myLocalContexts (myCurLocalIndex)->MainSelector();
- mgrSelector->Update (theIObj, aTempSel, Standard_False);
- }
+ mgrSelector->Update (theIObj, Standard_False);
// if the object or its part is highlighted dynamically, it is necessary to apply location transformation
// to its highlight structure immediately
}
}
-//=======================================================================
-//function : redisplayPrsRecModes
-//purpose :
-//=======================================================================
-void AIS_InteractiveContext::redisplayPrsRecModes (const Handle(AIS_InteractiveObject)& theIObj,
- const Standard_Boolean theToUpdateViewer)
-{
- if (theIObj->RecomputeEveryPrs())
- {
- theIObj->Update (Standard_True);
- theIObj->UpdateSelection();
- }
- else
- {
- for (TColStd_ListIteratorOfListOfInteger aModes (theIObj->ListOfRecomputeModes()); aModes.More(); aModes.Next())
- {
- theIObj->Update (aModes.Value(), Standard_False);
- }
- theIObj->UpdateSelection();
- theIObj->SetRecomputeOk();
- }
-
- if (theToUpdateViewer)
- {
- UpdateCurrentViewer();
- }
-}
-
-//=======================================================================
-//function : redisplayPrsModes
-//purpose :
-//=======================================================================
-void AIS_InteractiveContext::redisplayPrsModes (const Handle(AIS_InteractiveObject)& theIObj,
- const Standard_Boolean theToUpdateViewer)
-{
- if (theIObj->RecomputeEveryPrs())
- {
- theIObj->Update (Standard_True);
- theIObj->UpdateSelection();
- }
- else
- {
- TColStd_ListOfInteger aModes;
- theIObj->ToBeUpdated (aModes);
- for (TColStd_ListIteratorOfListOfInteger aModeIter (aModes); aModeIter.More(); aModeIter.Next())
- {
- theIObj->Update (aModeIter.Value(), Standard_False);
- }
- theIObj->SetRecomputeOk();
- }
-
- if (theToUpdateViewer)
- {
- UpdateCurrentViewer();
- }
-}
-
//=======================================================================
//function : SetColor
//purpose :
setContextToObject (theIObj);
theIObj->SetColor (theColor);
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnDeviationCoefficient (theCoefficient);
- redisplayPrsModes (theIObj, theToUpdateViewer);
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnHLRDeviationCoefficient (theCoefficient);
- redisplayPrsModes (theIObj, theToUpdateViewer);
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnDeviationAngle (theAngle);
- redisplayPrsModes (theIObj, theToUpdateViewer);
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetAngleAndDeviation (theAngle);
-
- if (theIObj->RecomputeEveryPrs())
- {
- theIObj->Update (Standard_True);
- theIObj->UpdateSelection();
- }
- else
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
{
- Update (theIObj, theToUpdateViewer);
+ UpdateCurrentViewer();
}
}
}
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetHLRAngleAndDeviation (theAngle);
- redisplayPrsModes (theIObj, theToUpdateViewer);
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
}
Handle(AIS_Shape) aShape = Handle(AIS_Shape)::DownCast (theIObj);
aShape->SetOwnHLRDeviationAngle (theAngle);
- redisplayPrsModes (theIObj, theToUpdateViewer);
+ aShape->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
}
theIObj->UnsetColor();
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
setContextToObject (theIObj);
theIObj->SetWidth (theWidth);
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
- if (!myLastinMain.IsNull() && myLastinMain->IsSameSelectable (theIObj))
+ theIObj->UpdatePresentations();
+ if (!myLastPicked.IsNull() && myLastPicked->IsSameSelectable (theIObj))
{
- if (myLastinMain->IsAutoHilight())
+ if (myLastPicked->IsAutoHilight())
{
const Standard_Integer aHiMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
- myLastinMain->HilightWithColor (myMainPM,
- myLastinMain->IsSelected() ? getSelStyle (theIObj, myLastinMain) : getHiStyle (theIObj, myLastinMain),
+ myLastPicked->HilightWithColor (myMainPM,
+ myLastPicked->IsSelected() ? getSelStyle (theIObj, myLastPicked) : getHiStyle (theIObj, myLastPicked),
aHiMode);
}
else
{
theIObj->HilightOwnerWithColor (myMainPM,
- myLastinMain->IsSelected() ? getSelStyle (theIObj, myLastinMain) : getHiStyle (theIObj, myLastinMain),
- myLastinMain);
+ myLastPicked->IsSelected() ? getSelStyle (theIObj, myLastPicked) : getHiStyle (theIObj, myLastPicked),
+ myLastPicked);
}
}
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
}
theIObj->UnsetWidth();
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
setContextToObject (theIObj);
theIObj->SetMaterial (theMaterial);
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
return;
}
theIObj->UnsetMaterial();
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
}
theIObj->SetTransparency (theValue);
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
}
theIObj->UnsetTransparency();
- redisplayPrsRecModes (theIObj, theToUpdateViewer);
+ theIObj->UpdatePresentations();
+ if (theToUpdateViewer)
+ {
+ UpdateCurrentViewer();
+ }
}
//=======================================================================
void AIS_InteractiveContext::SetSelectedAspect (const Handle(Prs3d_BasicAspect)& theAspect,
const Standard_Boolean theToUpdateViewer)
{
- if (HasOpenedContext())
- {
- return;
- }
-
+ Standard_DISABLE_DEPRECATION_WARNINGS
Standard_Boolean isFound = Standard_False;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast (aSelIter.Value()->Selectable());
anObj->SetAspect (theAspect);
}
+ Standard_ENABLE_DEPRECATION_WARNINGS
if (isFound && theToUpdateViewer)
{
void AIS_InteractiveContext::EraseGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateviewer)
{
+ Handle(AIS_GlobalStatus) aStatus;
if (theIObj.IsNull()
- || !myObjects.IsBound (theIObj))
+ || !myObjects.Find (theIObj, aStatus)
+ || aStatus->GraphicStatus() == AIS_DS_Erased)
{
return;
}
- Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
-
const Standard_Integer aDispMode = theIObj->HasHilightMode() ? theIObj->HilightMode() : 0;
- if (aStatus->GraphicStatus() == AIS_DS_Temporary
- || aStatus->GraphicStatus() == AIS_DS_Erased)
- {
- return;
- }
-
- if (aStatus->IsHilighted())
- {
- Standard_DISABLE_DEPRECATION_WARNINGS
- if (IsCurrent (theIObj))
- {
- AddOrRemoveCurrentObject (theIObj, Standard_False);
- }
- else if (myMainPM->IsHighlighted (theIObj, aStatus->DisplayMode()))
- {
- unhighlightGlobal (theIObj);
- }
- Standard_ENABLE_DEPRECATION_WARNINGS
- }
-
+ unselectOwners (theIObj);
myMainPM->SetVisibility (theIObj, aStatus->DisplayMode(), Standard_False);
- if (aStatus->IsHilighted()
- && theIObj->HasHilightMode())
- {
- unhighlightGlobal (theIObj);
- }
-
if (!myLastPicked.IsNull()
&& myLastPicked->IsSameSelectable (theIObj))
{
for (TColStd_ListIteratorOfListOfInteger aSelModeIter (aStatus->SelectionModes()); aSelModeIter.More(); aSelModeIter.Next())
{
- mgrSelector->Deactivate (theIObj, aSelModeIter.Value(), myMainSel);
+ mgrSelector->Deactivate (theIObj, aSelModeIter.Value());
}
aStatus->ClearSelectionModes();
aStatus->SetGraphicStatus (AIS_DS_Erased);
}
//=======================================================================
-//function : unhighlightOwners
+//function : unselectOwners
//purpose :
//=======================================================================
-void AIS_InteractiveContext::unhighlightOwners (const Handle(AIS_InteractiveObject)& theObject)
+void AIS_InteractiveContext::unselectOwners (const Handle(AIS_InteractiveObject)& theObject)
{
SelectMgr_SequenceOfOwner aSeq;
for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
void AIS_InteractiveContext::ClearGlobal (const Handle(AIS_InteractiveObject)& theIObj,
const Standard_Boolean theToUpdateviewer)
{
+ Handle(AIS_GlobalStatus) aStatus;
if (theIObj.IsNull()
- || !myObjects.IsBound (theIObj))
+ || !myObjects.Find (theIObj, aStatus))
{
// for cases when reference shape of connected interactives was not displayed
// but its selection primitives were calculated
return;
}
- Handle(AIS_GlobalStatus) aStatus = myObjects (theIObj);
- unhighlightOwners (theIObj);
+ unselectOwners (theIObj);
myMainPM->Erase (theIObj, -1);
theIObj->ErasePresentations (true); // make sure highlighting presentations are properly erased
const Handle(SelectMgr_SelectableObject)& anObj = theIObj; // to avoid ambiguity
mgrSelector->Remove (anObj);
- myObjects.UnBind (theIObj);
+ setObjectStatus (theIObj, AIS_DS_None, -1, -1);
myMainVwr->StructureManager()->UnregisterObject (theIObj);
for (V3d_ListOfViewIterator aDefViewIter (myMainVwr->DefinedViewIterator()); aDefViewIter.More(); aDefViewIter.Next())
aDefViewIter.Value()->View()->ChangeHiddenObjects()->Remove (theIObj.get());
}
- if (!myLastinMain.IsNull())
+ if (!myLastPicked.IsNull())
{
- if (myLastinMain->IsSameSelectable (theIObj)
- || myLastPicked->IsSameSelectable(theIObj))
+ if (myLastPicked->IsSameSelectable (theIObj))
{
clearDynamicHighlight();
- myLastinMain.Nullify();
myLastPicked.Nullify();
}
}
myCurDetected = 0;
myCurHighlighted = 0;
myDetectedSeq.Clear();
- myLastPicked = myLastinMain;
- myWasLastMain = Standard_True;
Standard_Boolean toUpdate = Standard_False;
if (!myLastPicked.IsNull() && myLastPicked->HasSelectable())
{
toUpdate = Standard_True;
clearDynamicHighlight();
}
- myLastinMain.Nullify();
myLastPicked.Nullify();
myMainSel->ClearPicked();
if (toUpdate && theToRedrawImmediate)
//=======================================================================
void AIS_InteractiveContext::SetPixelTolerance (const Standard_Integer thePrecision)
{
- if (HasOpenedContext())
- {
- myLocalContexts (myCurLocalIndex)->SetPixelTolerance (thePrecision);
- }
- else
- {
- myMainSel->SetPixelTolerance (thePrecision);
- }
+ myMainSel->SetPixelTolerance (thePrecision);
}
//=======================================================================
//=======================================================================
Standard_Integer AIS_InteractiveContext::PixelTolerance() const
{
- return HasOpenedContext()
- ? myLocalContexts (myCurLocalIndex)->PixelTolerance()
- : myMainSel->PixelTolerance();
+ return myMainSel->PixelTolerance();
}
//=======================================================================
const Standard_Integer theMode,
const Standard_Integer theNewSensitivity)
{
- if (HasOpenedContext())
- {
- myLocalContexts (myCurLocalIndex)->SetSelectionSensitivity (theObject, theMode, theNewSensitivity);
- return;
- }
-
mgrSelector->SetSelectionSensitivity (theObject, theMode, theNewSensitivity);
}
-//=======================================================================
-//function : IsInLocal
-//purpose :
-//=======================================================================
-Standard_Boolean AIS_InteractiveContext::IsInLocal (const Handle(AIS_InteractiveObject)& theIObj,
- Standard_Integer& theIndex) const
-{
- if (theIObj.IsNull())
- {
- return Standard_False;
- }
-
- // if it exists at neutral point 0 index is returned
- if (myObjects.IsBound (theIObj))
- {
- theIndex = 0;
- return Standard_False;
- }
-
- for (Standard_Integer aCtxIter = 1; aCtxIter <= myLocalContexts.Extent(); ++aCtxIter)
- {
- if (myLocalContexts.IsBound (aCtxIter))
- {
- if(myLocalContexts (aCtxIter)->IsIn (theIObj))
- {
- theIndex = aCtxIter;
- return Standard_True;
- }
- }
- }
- theIndex = -1;
- return Standard_False;
-}
-
//=======================================================================
//function : InitAttributes
//purpose :
//=======================================================================
void AIS_InteractiveContext::InitAttributes()
{
-
Graphic3d_MaterialAspect aMat (Graphic3d_NOM_BRASS);
myDefaultDrawer->ShadingAspect()->SetMaterial (aMat);
//purpose :
//=======================================================================
void AIS_InteractiveContext::SetZLayer (const Handle(AIS_InteractiveObject)& theIObj,
- const Standard_Integer theLayerId)
+ const Graphic3d_ZLayerId theLayerId)
{
if (theIObj.IsNull())
return;
//function : GetZLayer
//purpose :
//=======================================================================
-Standard_Integer AIS_InteractiveContext::GetZLayer (const Handle(AIS_InteractiveObject)& theIObj) const
+Graphic3d_ZLayerId AIS_InteractiveContext::GetZLayer (const Handle(AIS_InteractiveObject)& theIObj) const
{
return !theIObj.IsNull()
? theIObj->ZLayer()
{
Handle(AIS_MultipleConnectedInteractive) theObj (Handle(AIS_MultipleConnectedInteractive)::DownCast (theAssembly));
theObj->Disconnect (theObjToDisconnect);
+ if (!myObjects.IsBound (theObjToDisconnect))
+ {
+ // connected presentation might contain displayed presentations
+ myMainPM->Erase (theObjToDisconnect, -1);
+ theObjToDisconnect->ErasePresentations (true);
+ }
+
const Handle(SelectMgr_SelectableObject)& anObj = theObjToDisconnect; // to avoid ambiguity
mgrSelector->Remove (anObj);
}
}
//=======================================================================
-//function : FitSelected
-//purpose : Fits the view corresponding to the bounds of selected objects
+//function : BoundingBoxOfSelection
+//purpose :
//=======================================================================
-void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
- const Standard_Real theMargin,
- const Standard_Boolean theToUpdate)
+Bnd_Box AIS_InteractiveContext::BoundingBoxOfSelection() const
{
- const Handle(AIS_Selection)& aSelection = HasOpenedContext()
- ? myLocalContexts(myCurLocalIndex)->Selection()
- : mySelection;
Bnd_Box aBndSelected;
AIS_MapOfObjectOwners anObjectOwnerMap;
- for (AIS_NListOfEntityOwner::Iterator aSelIter (aSelection->Objects()); aSelIter.More(); aSelIter.Next())
+ for (AIS_NListOfEntityOwner::Iterator aSelIter (mySelection->Objects()); aSelIter.More(); aSelIter.Next())
{
const Handle(SelectMgr_EntityOwner)& anOwner = aSelIter.Value();
Handle(AIS_InteractiveObject) anObj = Handle(AIS_InteractiveObject)::DownCast(anOwner->Selectable());
aBndSelected.Add (aTmpBox);
}
- anObjectOwnerMap.Clear();
-
- if (aBndSelected.IsVoid())
- return;
+ return aBndSelected;
+}
- theView->FitAll (aBndSelected, theMargin, theToUpdate);
+//=======================================================================
+//function : FitSelected
+//purpose : Fits the view corresponding to the bounds of selected objects
+//=======================================================================
+void AIS_InteractiveContext::FitSelected (const Handle(V3d_View)& theView,
+ const Standard_Real theMargin,
+ const Standard_Boolean theToUpdate)
+{
+ Bnd_Box aBndSelected = BoundingBoxOfSelection();
+ if (!aBndSelected.IsVoid())
+ {
+ theView->FitAll (aBndSelected, theMargin, theToUpdate);
+ }
}
//=======================================================================
anActiveViewIter.Value()->View()->InvalidateZLayerBoundingBox (aLayerId);
}
}
+
+//=======================================================================
+//function : GravityPoint
+//purpose :
+//=======================================================================
+gp_Pnt AIS_InteractiveContext::GravityPoint (const Handle(V3d_View)& theView) const
+{
+ return theView->GravityPoint();
+}
+//=======================================================================
+//function : setObjectStatus
+//purpose :
+//=======================================================================
+void AIS_InteractiveContext::setObjectStatus (const Handle(AIS_InteractiveObject)& theIObj,
+ const AIS_DisplayStatus theStatus,
+ const Standard_Integer theDispMode,
+ const Standard_Integer theSelectionMode)
+{
+ if (theStatus != AIS_DS_None)
+ {
+ Handle(AIS_GlobalStatus) aStatus = new AIS_GlobalStatus (AIS_DS_Displayed, theDispMode, theSelectionMode);
+ myObjects.Bind (theIObj, aStatus);
+ }
+ else
+ myObjects.UnBind (theIObj);
+
+ for (PrsMgr_ListOfPresentableObjectsIter aPrsIter (theIObj->Children()); aPrsIter.More(); aPrsIter.Next())
+ {
+ Handle(AIS_InteractiveObject) aChild (Handle(AIS_InteractiveObject)::DownCast (aPrsIter.Value()));
+ if (aChild.IsNull())
+ continue;
+
+ setObjectStatus (aChild, theStatus, theDispMode, theSelectionMode);
+ }
+}