// After this call if type of deflection is relative
// computed deflection coefficient is stored as absolute.
- Prs3d::GetDeflection (myshape, myDrawer);
+ StdPrs_ToolTriangulatedShape::GetDeflection (myshape, myDrawer);
break;
}
case AIS_Shaded:
}
const TopAbs_ShapeEnum aTypOfSel = AIS_Shape::SelectionType (theMode);
- const Standard_Real aDeflection = Prs3d::GetDeflection (myshape, myDrawer);
+ const Standard_Real aDeflection = StdPrs_ToolTriangulatedShape::GetDeflection (myshape, myDrawer);
const Standard_Real aDeviationAngle = myDrawer->DeviationAngle();
const Standard_Integer aPriority = StdSelect_BRepSelectionTool::GetStandardPriority (myshape, aTypOfSel);
if (myDrawer->IsAutoTriangulation()