BRepTools::Read (aShape, aStream, aBuilder);
Handle(AIS_Shape) aShapePrs = new AIS_Shape (aShape);
- aShapePrs->SetMaterial (Graphic3d_NOM_SILVER);
+ aShapePrs->SetMaterial (Graphic3d_NameOfMaterial_Silver);
aViewer.Context()->Display (aShapePrs, AIS_Shaded, 0, false);
aViewer.View()->FitAll (0.01, false);
aViewer.View()->Redraw();