QApplication::setOverrideCursor( Qt::WaitCursor );
TopoDS_Shape aBottle=MakeBottle(50,70,30);
Handle(AIS_Shape) AISBottle=new AIS_Shape(aBottle);
- getContext()->SetMaterial (AISBottle, Graphic3d_NOM_GOLD, Standard_False);
+ getContext()->SetMaterial (AISBottle, Graphic3d_NameOfMaterial_Gold, Standard_False);
getContext()->SetDisplayMode(AISBottle, 1, Standard_False);
getContext()->Display(AISBottle, Standard_False);
const Handle(AIS_InteractiveObject)& anIOAISBottle = AISBottle;