Handle(Graphic3d_GraphicDriver) aGraphicDriver = ((OCC_App*)AfxGetApp())->GetGraphicDriver();
- myViewer = new V3d_Viewer (aGraphicDriver, Standard_ExtString("Visu3D") );
+ myViewer = new V3d_Viewer (aGraphicDriver);
myViewer->SetDefaultLights();
myViewer->SetLightOn();
myAISContext = new AIS_InteractiveContext (myViewer);
{
myAISContext->Select (aStartDragX, aStartDragY,
theMouseX, theMouseY,
- theView);
+ theView, Standard_True);
break;
}
};
const Standard_Integer theMouseY,
const Handle(V3d_View)& theView)
{
- myAISContext->MoveTo (theMouseX, theMouseY, theView);
- myAISContext->Select();
+ myAISContext->MoveTo (theMouseX, theMouseY, theView, Standard_False);
+ myAISContext->Select (Standard_True);
}
//-----------------------------------------------------------------------------------------
const Standard_Integer theMouseY,
const Handle(V3d_View)& theView)
{
- myAISContext->MoveTo (theMouseX, theMouseY, theView);
+ myAISContext->MoveTo (theMouseX, theMouseY, theView, Standard_True);
}
//-----------------------------------------------------------------------------------------
const Standard_Integer theMouseY,
const Handle(V3d_View)& theView)
{
- myAISContext->MoveTo (theMouseX, theMouseY, theView);
+ myAISContext->MoveTo (theMouseX, theMouseY, theView, Standard_True);
}
//-----------------------------------------------------------------------------------------
// button up
myAISContext->ShiftSelect (aStartDragX, aStartDragY,
theMouseX, theMouseY,
- theView);
+ theView, Standard_True);
}
}
const Standard_Integer /*theMouseY*/,
const Handle(V3d_View)& /*theView*/)
{
- myAISContext->ShiftSelect();
+ myAISContext->ShiftSelect (Standard_True);
}
//-----------------------------------------------------------------------------------------
// Base check which context menu to call
if (!myPopupMenuNumber)
{
- myAISContext->InitCurrent();
- if (myAISContext->MoreCurrent())
+ myAISContext->InitSelected();
+ if (myAISContext->MoreSelected())
myPopupMenuNumber=1;
}
if (myPopupMenuNumber == 1) // more than 1 object.
{
bool OneOrMoreInShading = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1)) OneOrMoreInShading=true;
if(!OneOrMoreInShading)
pPopup->EnableMenuItem(5, MF_BYPOSITION | MF_DISABLED | MF_GRAYED);
}
void OCC_3dBaseDoc::OnObjectColor()
{
- Handle_AIS_InteractiveObject Current ;
+ Handle(AIS_InteractiveObject) Current ;
COLORREF MSColor ;
- Quantity_Color CSFColor ;
- myAISContext->InitCurrent();
- Current = myAISContext->Current();
+ myAISContext->InitSelected();
+ Current = myAISContext->SelectedInteractive();
if ( Current->HasColor () ) {
- CSFColor = myAISContext->Color(myAISContext->Current());
+ Quantity_Color CSFColor;
+ myAISContext->Color (Current, CSFColor);
MSColor = RGB (CSFColor.Red()*255.,CSFColor.Green()*255.,CSFColor.Blue()*255.);
}
else {
if (dlgColor.DoModal() == IDOK)
{
MSColor = dlgColor.GetColor();
- CSFColor = Quantity_Color (GetRValue(MSColor)/255.,GetGValue(MSColor)/255.,
- GetBValue(MSColor)/255.,Quantity_TOC_RGB);
- for (;myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- myAISContext->SetColor (myAISContext->Current(),CSFColor.Name());
+ Quantity_Color CSFColor (GetRValue(MSColor)/255., GetGValue(MSColor)/255., GetBValue(MSColor)/255., Quantity_TOC_RGB);
+ for (;myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ myAISContext->SetColor (myAISContext->SelectedInteractive(), CSFColor, Standard_False);
+ myAISContext->UpdateCurrentViewer();
}
}
void OCC_3dBaseDoc::OnUpdateObjectColor(CCmdUI* pCmdUI)
{
bool OneOrMoreIsShadingOrWireframe = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),0)
- ||myAISContext->IsDisplayed(myAISContext->Current(),1))
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),0)
+ ||myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1))
OneOrMoreIsShadingOrWireframe=true;
pCmdUI->Enable (OneOrMoreIsShadingOrWireframe);
}
void OCC_3dBaseDoc::OnObjectErase()
{
- myAISContext->EraseSelected();
- myAISContext->ClearCurrents();
+ myAISContext->EraseSelected (Standard_False);
+ myAISContext->ClearSelected (Standard_True);
}
void OCC_3dBaseDoc::OnUpdateObjectErase(CCmdUI* pCmdUI)
{
bool OneOrMoreIsDisplayed = false;
- for (myAISContext->InitCurrent(); myAISContext->MoreCurrent(); myAISContext->NextCurrent())
+ for (myAISContext->InitSelected(); myAISContext->MoreSelected(); myAISContext->NextSelected())
{
- if (myAISContext->IsDisplayed (myAISContext->Current()))
+ if (myAISContext->IsDisplayed (myAISContext->SelectedInteractive()))
OneOrMoreIsDisplayed = true;
}
pCmdUI->Enable (OneOrMoreIsDisplayed);
void OCC_3dBaseDoc::OnObjectWireframe()
{
- for(myAISContext->InitCurrent();myAISContext->MoreCurrent();myAISContext->NextCurrent())
- myAISContext->SetDisplayMode(myAISContext->Current(),0);
+ for(myAISContext->InitSelected();myAISContext->MoreSelected();myAISContext->NextSelected())
+ myAISContext->SetDisplayMode (myAISContext->SelectedInteractive(), 0, Standard_False);
+ myAISContext->UpdateCurrentViewer();
}
void OCC_3dBaseDoc::OnUpdateObjectWireframe(CCmdUI* pCmdUI)
{
bool OneOrMoreInShading = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1)) OneOrMoreInShading=true;
pCmdUI->Enable (OneOrMoreInShading);
}
void OCC_3dBaseDoc::OnObjectShading()
{
- for(myAISContext->InitCurrent();myAISContext->MoreCurrent();myAISContext->NextCurrent())
- myAISContext->SetDisplayMode(myAISContext->Current(),1);
+ for(myAISContext->InitSelected();myAISContext->MoreSelected();myAISContext->NextSelected())
+ myAISContext->SetDisplayMode (myAISContext->SelectedInteractive(), 1, Standard_False);
+ myAISContext->UpdateCurrentViewer();
}
void OCC_3dBaseDoc::OnUpdateObjectShading(CCmdUI* pCmdUI)
{
bool OneOrMoreInWireframe = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),0)) OneOrMoreInWireframe=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),0)) OneOrMoreInWireframe=true;
pCmdUI->Enable (OneOrMoreInWireframe);
}
void OCC_3dBaseDoc::OnUpdateObjectMaterial(CCmdUI* pCmdUI)
{
bool OneOrMoreInShading = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1)) OneOrMoreInShading=true;
pCmdUI->Enable (OneOrMoreInShading);
}
// continue with the same values as enumeration Type Of Material
Standard_Real aTransparency;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ()){
- aTransparency = myAISContext->Current()->Transparency();
- myAISContext->SetMaterial (myAISContext->Current(),(Graphic3d_NameOfMaterial)(nID-ID_OBJECT_MATERIAL_BRASS));
- myAISContext->SetTransparency (myAISContext->Current(),aTransparency);
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ()){
+ aTransparency = myAISContext->SelectedInteractive()->Transparency();
+ myAISContext->SetMaterial (myAISContext->SelectedInteractive(),(Graphic3d_NameOfMaterial)(nID-ID_OBJECT_MATERIAL_BRASS), Standard_False);
+ myAISContext->SetTransparency (myAISContext->SelectedInteractive(),aTransparency, Standard_False);
}
+ myAISContext->UpdateCurrentViewer();
return true;
}
void OCC_3dBaseDoc::OnUpdateObjectMaterialRange(CCmdUI* pCmdUI)
{
bool OneOrMoreInShading = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1)) OneOrMoreInShading=true;
pCmdUI->Enable (OneOrMoreInShading);
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->Current()->Material() - (pCmdUI->m_nID - ID_OBJECT_MATERIAL_BRASS) == 0)
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->SelectedInteractive()->Material() - (pCmdUI->m_nID - ID_OBJECT_MATERIAL_BRASS) == 0)
pCmdUI->SetCheck(1);
}
void OCC_3dBaseDoc::OnUpdateObjectTransparency(CCmdUI* pCmdUI)
{
bool OneOrMoreInShading = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current(),1)) OneOrMoreInShading=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive(),1)) OneOrMoreInShading=true;
pCmdUI->Enable (OneOrMoreInShading);
}
void OCC_3dBaseDoc::OnObjectDisplayall()
{
- myAISContext->DisplayAll();
+ myAISContext->DisplayAll (Standard_True);
}
void OCC_3dBaseDoc::OnUpdateObjectDisplayall(CCmdUI* pCmdUI)
void OCC_3dBaseDoc::OnObjectRemove()
{
- for(myAISContext->InitCurrent();myAISContext->MoreCurrent();myAISContext->InitCurrent())
- myAISContext->Remove(myAISContext->Current(),Standard_True);
+ for(myAISContext->InitSelected();myAISContext->MoreSelected();myAISContext->InitSelected())
+ myAISContext->Remove(myAISContext->SelectedInteractive(),Standard_True);
}
void OCC_3dBaseDoc::OnUpdateObjectRemove(CCmdUI* pCmdUI)
{
bool OneOrMoreIsDisplayed = false;
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- if (myAISContext->IsDisplayed(myAISContext->Current())) OneOrMoreIsDisplayed=true;
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ if (myAISContext->IsDisplayed(myAISContext->SelectedInteractive())) OneOrMoreIsDisplayed=true;
pCmdUI->Enable (OneOrMoreIsDisplayed);
}
void OCC_3dBaseDoc::SetMaterial(Graphic3d_NameOfMaterial Material)
{
- for (myAISContext->InitCurrent();myAISContext->MoreCurrent ();myAISContext->NextCurrent ())
- myAISContext->SetMaterial (myAISContext->Current(),
- (Graphic3d_NameOfMaterial)(Material));
+ for (myAISContext->InitSelected();myAISContext->MoreSelected ();myAISContext->NextSelected ())
+ myAISContext->SetMaterial (myAISContext->SelectedInteractive(),
+ (Graphic3d_NameOfMaterial)(Material), Standard_False);
+ myAISContext->UpdateCurrentViewer();
}