void OCC_3dBaseDoc::OnObjectErase()
{
- for (myAISContext->InitCurrent(); myAISContext->MoreCurrent(); myAISContext->NextCurrent())
- {
- myAISContext->Erase (myAISContext->Current(), Standard_True);
- }
+ myAISContext->EraseSelected();
myAISContext->ClearCurrents();
}
void OCC_3dBaseDoc::OnUpdateObjectErase(CCmdUI* pCmdUI)