{
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_WAIT));
myView->SetComputedMode(Standard_True);
+ myView->Redraw();
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_ARROW));
}
myCurrentMode = CurAction3d_Nothing;
{
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_WAIT));
myView->SetComputedMode(Standard_True);
+ myView->Redraw();
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_ARROW));
}
}
case VIS_WIREFRAME:
GetDocument()->GetAISContext()->SetDisplayMode (AIS_WireFrame, Standard_True);
myView->SetComputedMode (Standard_False);
+ myView->Redraw();
break;
case VIS_SHADE:
GetDocument()->GetAISContext()->SetDisplayMode (AIS_Shaded, Standard_True);
myView->SetComputedMode (Standard_False);
+ myView->Redraw();
break;
case VIS_HLR:
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_WAIT));
myView->SetComputedMode (Standard_True);
+ myView->Redraw();
SetCursor(AfxGetApp()->LoadStandardCursor(IDC_ARROW));
GetDocument()->GetAISContext()->SetDisplayMode (AIS_WireFrame, Standard_True);
break;