// will be set in OnInitial update, but, for more security :
m_FlySens = 500. ;
- m_TurnSens = Standard_PI / 40. ;
+ m_TurnSens = M_PI / 40. ;
}
CAnimationView3D::~CAnimationView3D()
myView->SetImmediateUpdate ( Standard_False ) ;
myView->SetAt ( m_Atx , m_Aty , m_Atz ) ;
m_dAngle = dAngle ;
- dAngle = dAngle * Standard_PI / 180. ;
+ dAngle = dAngle * M_PI / 180. ;
myPView->SetAngle ( dAngle ) ;
dAngle = myPView->Angle () ;
myView->Eye ( m_Eyex , m_Eyey , m_Eyez ) ;
dTwist = myView->Twist () ;
- dTwist = dTwist * 180. / Standard_PI ;
+ dTwist = dTwist * 180. / M_PI ;
sprintf_s ( szMsg , "%lf" , m_Atx ) ;
(m_Tune.GetDlgItem ( IDC_XAT ))->SetWindowText ( szMsg ) ;
m_Focus = sqrt ( dx * dx + dy * dy + dz * dz ) ;
m_dAngle = myPView->Angle () ;
- m_dAngle = m_dAngle * 180. / Standard_PI ;
+ m_dAngle = m_dAngle * 180. / M_PI ;
m_Tune.m_dAngle = m_dAngle ;
m_Tune.m_dFocus = m_Focus ;
else {
pCmdUI->SetCheck ( 0 ) ;
}
-}
\ No newline at end of file
+}