fixParam(v2);
Handle_AIS_Shape aGraphicSurface =
- new AIS_Shape(BRepBuilderAPI_MakeFace (theSurface, u1, u2, v1, v2));
+ new AIS_Shape(BRepBuilderAPI_MakeFace (theSurface, u1, u2, v1, v2, Precision::Confusion()));
getAISContext()->SetMaterial(aGraphicSurface, Graphic3d_NOM_PLASTIC, toDisplay);
getAISContext()->SetColor(aGraphicSurface, theColor, toDisplay);