myAISContext->SetMaterial (mySphere, Graphic3d_NOM_BRONZE, Standard_False);
myAISContext->SetDisplayMode (mySphere, 1, Standard_False);
- myAISContext->Display (mySphere, Standard_False);
+ myAISContext->Display (mySphere, Standard_True);
TCollection_AsciiString Message("\
BRepPrimAPI_MakeSphere S(gp_Pnt(0,300,0), 100.);\n\
");