Handle(Geom_BSplineCurve) SPL2 = GeomAPI_PointsToBSpline(array2).Curve();
Handle(Geom_BSplineCurve) SPL3 = GeomAPI_PointsToBSpline(array3).Curve();
- Handle(GeomAdaptor_HCurve) SPL1Adaptor = new GeomAdaptor_HCurve(SPL1);
+ Handle(GeomAdaptor_Curve) SPL1Adaptor = new GeomAdaptor_Curve(SPL1);
Handle(GeomFill_SimpleBound) B1 =
new GeomFill_SimpleBound(SPL1Adaptor,Precision::Approximation(),Precision::Angular());
- Handle(GeomAdaptor_HCurve) SPL2Adaptor = new GeomAdaptor_HCurve(SPL2);
+ Handle(GeomAdaptor_Curve) SPL2Adaptor = new GeomAdaptor_Curve(SPL2);
Handle(GeomFill_SimpleBound) B2 =
new GeomFill_SimpleBound(SPL2Adaptor,Precision::Approximation(),Precision::Angular());
- Handle(GeomAdaptor_HCurve) SPL3Adaptor = new GeomAdaptor_HCurve(SPL3);
+ Handle(GeomAdaptor_Curve) SPL3Adaptor = new GeomAdaptor_Curve(SPL3);
Handle(GeomFill_SimpleBound) B3 =
new GeomFill_SimpleBound(SPL3Adaptor,Precision::Approximation(),Precision::Angular());
Standard_Boolean NoCheck= Standard_False;
Handle(Geom_BSplineCurve) SPL2 = GeomAPI_PointsToBSpline(array2).Curve(); \n\
Handle(Geom_BSplineCurve) SPL3 = GeomAPI_PointsToBSpline(array3).Curve(); \n\
\n\
-Handle(GeomAdaptor_HCurve) SPL1Adaptor = new GeomAdaptor_HCurve(SPL1); \n\
+Handle(GeomAdaptor_Curve) SPL1Adaptor = new GeomAdaptor_Curve(SPL1); \n\
Handle(GeomFill_SimpleBound) B1 = \n\
new GeomFill_SimpleBound(SPL1Adaptor,Precision::Approximation(),Precision::Angular()); \n\
-Handle(GeomAdaptor_HCurve) SPL2Adaptor = new GeomAdaptor_HCurve(SPL2); \n\
+Handle(GeomAdaptor_Curve) SPL2Adaptor = new GeomAdaptor_Curve(SPL2); \n\
Handle(GeomFill_SimpleBound) B2 = \n\
new GeomFill_SimpleBound(SPL2Adaptor,Precision::Approximation(),Precision::Angular()); \n\
-Handle(GeomAdaptor_HCurve) SPL3Adaptor = new GeomAdaptor_HCurve(SPL3); \n\
+Handle(GeomAdaptor_Curve) SPL3Adaptor = new GeomAdaptor_Curve(SPL3); \n\
Handle(GeomFill_SimpleBound) B3 = \n\
new GeomFill_SimpleBound(SPL3Adaptor,Precision::Approximation(),Precision::Angular()); \n\
Standard_Boolean NoCheck= Standard_False; \n\