virtual Standard_Boolean IsMapped() const Standard_OVERRIDE { return Standard_True; }
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
- virtual Quantity_Ratio Ratio() const Standard_OVERRIDE { return 1.0; }
+ virtual Standard_Real Ratio() const Standard_OVERRIDE { return 1.0; }
//! Returns The Window POSITION in PIXEL
virtual void Position (Standard_Integer& theX1,