<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\OCC\;$(CSF_OPT_INC);$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\OCC\;$(CASROOT)/inc;$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WNT;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
- <AdditionalLibraryDirectories>$(CSF_OPT_LIB32D);$(DXSDK_DIR)Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(CASROOT)/win32/$(VCVER)/libd;$(DXSDK_DIR)Lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>$(OutDir)OCCTProxy_D3D.pdb</ProgramDatabaseFile>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\OCC\;$(CSF_OPT_INC);$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\OCC\;$(CASROOT)/inc;$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WNT;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
- <AdditionalLibraryDirectories>$(CSF_OPT_LIB64D);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(CASROOT)/win64/$(VCVER)/libd;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>$(OutDir)OCCTProxy_D3D.pdb</ProgramDatabaseFile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <AdditionalIncludeDirectories>..\OCC\;$(CSF_OPT_INC);$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\OCC\;$(CASROOT)/inc;$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WNT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
- <AdditionalLibraryDirectories>$(CSF_OPT_LIB32);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(CASROOT)/win32/$(VCVER)/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<TargetEnvironment>X64</TargetEnvironment>
</Midl>
<ClCompile>
- <AdditionalIncludeDirectories>..\OCC\;$(CSF_OPT_INC);$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>..\OCC\;$(CASROOT)/inc;$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WNT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile>$(OutDir)OCCTProxy_D3D.dll</OutputFile>
- <AdditionalLibraryDirectories>$(CSF_OPT_LIB64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalLibraryDirectories>$(CASROOT)/win64/$(VCVER)/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>