Note, that classes, which construct geometric transformations do not return a status, and therefore do not inherit from *Root*.
-@subsubsection occt_modat_1_2_1 Non-persistent entities
+@subsubsection occt_modat_1_2_1 Simple geometric entities
-The following algorithms used to build entities from non-persistent *gp* entities are provided by *gce* package.
+The following algorithms used to build entities from *gp* package are provided by *gce* package.
- 2D line parallel to another at a distance,
- 2D line parallel to another passing through a point,
- 2D circle passing through two points,
gp_Lin2d l = gce_MakeLin2d(Point1,Point2);
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-@subsubsection occt_modat_1_2_2 Persistent entities
+@subsubsection occt_modat_1_2_2 Geometric entities manipulated by handle
-*GC* and *GCE2d* packages provides an implementation of algorithms used to build entities from *Geom* and *Geom2D* packages. They implement the same algorithms as the *gce* package but create **persistent** entities, and also contain algorithms for trimmed surfaces and curves. The following algorithms are available:
+*GC* and *GCE2d* packages provides an implementation of algorithms used to build entities from *Geom* and *Geom2D* packages.
+They implement the same algorithms as the *gce* package, and also contain algorithms for trimmed surfaces and curves.
+The following algorithms are available:
- arc of a circle trimmed by two points,
- arc of a circle trimmed by two parameters,
- arc of a circle trimmed by one point and one parameter,
@section occt_modat_2 2D Geometry
-*Geom2d* package defines geometric objects in 2dspace. All geometric entities are STEP processed. The objects are non-persistent and are handled by reference.
+*Geom2d* package defines geometric objects in 2dspace. All geometric entities are STEP processed. The objects are handled by reference.
In particular, <i>Geom2d</i> package provides classes for:
* description of points, vectors and curves,
* their positioning in 3D space using axis or coordinate systems, and
* their geometric transformation, by applying translations, rotations, symmetries, scaling transformations and combinations thereof.
-The following non-persistent and reference-handled objects are available:
+The following objects are available:
- Point
- Cartesian point
- Vector