// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _gp_QuaternionNLerp_HeaderFile #define _gp_QuaternionNLerp_HeaderFile #include //! Class perform linear interpolation (approximate rotation interpolation), //! result quaternion nonunit, its length lay between. sqrt(2)/2 and 1.0 class gp_QuaternionNLerp { public: //! Compute interpolated quaternion between two quaternions. //! @param theStart first quaternion //! @param theEnd second quaternion //! @param theT normalized interpolation coefficient within 0..1 range, //! with 0 pointing to theStart and 1 to theEnd. static gp_Quaternion Interpolate (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd, Standard_Real theT) { gp_Quaternion aResult; gp_QuaternionNLerp aLerp (theQStart, theQEnd); aLerp.Interpolate (theT, aResult); return aResult; } public: //! Empty constructor, gp_QuaternionNLerp() {} //! Constructor with initialization. gp_QuaternionNLerp (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd) { Init (theQStart, theQEnd); } //! Initialize the tool with Start and End values. void Init (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd) { InitFromUnit (theQStart.Normalized(), theQEnd.Normalized()); } //! Initialize the tool with Start and End unit quaternions. void InitFromUnit (const gp_Quaternion& theQStart, const gp_Quaternion& theQEnd) { myQStart = theQStart; myQEnd = theQEnd; Standard_Real anInner = myQStart.Dot (myQEnd); if (anInner < 0.0) { myQEnd = -myQEnd; } myQEnd -= myQStart; } //! Set interpolated quaternion for theT position (from 0.0 to 1.0) void Interpolate (Standard_Real theT, gp_Quaternion& theResultQ) const { theResultQ = myQStart + myQEnd * theT; } private: gp_Quaternion myQStart; gp_Quaternion myQEnd; }; #endif //_gp_QuaternionNLerp_HeaderFile