// Created on: 2004-06-11 // Created by: Alexander SOLOVYOV // Copyright (c) 2004-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _XSDRAWSTLVRML_DrawableMesh_HeaderFile #define _XSDRAWSTLVRML_DrawableMesh_HeaderFile #include #include #include class MeshVS_Mesh; class Draw_Display; class XSDRAWSTLVRML_DrawableMesh; DEFINE_STANDARD_HANDLE(XSDRAWSTLVRML_DrawableMesh, Draw_Drawable3D) class XSDRAWSTLVRML_DrawableMesh : public Draw_Drawable3D { public: Standard_EXPORT XSDRAWSTLVRML_DrawableMesh(const Handle(MeshVS_Mesh)& aMesh); Standard_EXPORT virtual void DrawOn (Draw_Display& dis) const Standard_OVERRIDE; Standard_EXPORT Handle(MeshVS_Mesh) GetMesh() const; DEFINE_STANDARD_RTTIEXT(XSDRAWSTLVRML_DrawableMesh,Draw_Drawable3D) protected: private: Handle(MeshVS_Mesh) myMesh; }; #endif // _XSDRAWSTLVRML_DrawableMesh_HeaderFile