// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(V3d_RectangularGrid,Aspect_RectangularGrid) #define MYFACTOR 50. //! Dummy implementation of Graphic3d_Structure overriding ::Compute() method for handling Device Lost. class V3d_RectangularGrid::RectangularGridStructure : public Graphic3d_Structure { public: //! Main constructor. RectangularGridStructure (const Handle(Graphic3d_StructureManager)& theManager, V3d_RectangularGrid* theGrid) : Graphic3d_Structure (theManager), myGrid (theGrid) {} //! Override method initiating recomputing in V3d_RectangularGrid. virtual void Compute() Standard_OVERRIDE { GraphicClear (Standard_False); myGrid->myGroup = NewGroup(); myGrid->myCurAreDefined = Standard_False; myGrid->UpdateDisplay(); } private: V3d_RectangularGrid* myGrid; }; /*----------------------------------------------------------------------*/ V3d_RectangularGrid::V3d_RectangularGrid (const V3d_ViewerPointer& aViewer, const Quantity_Color& aColor, const Quantity_Color& aTenthColor) : Aspect_RectangularGrid (1.,1.), myViewer (aViewer), myCurAreDefined (Standard_False), myToComputePrs (Standard_True) { myColor = aColor; myTenthColor = aTenthColor; myStructure = new RectangularGridStructure (aViewer->StructureManager(), this); myGroup = myStructure->NewGroup(); myStructure->SetInfiniteState (Standard_True); const Standard_Real step = 10.; const Standard_Real gstep = step/MYFACTOR; const Standard_Real size = 0.5*myViewer->DefaultViewSize(); SetGraphicValues (size, size, gstep); SetXStep (step); SetYStep (step); } V3d_RectangularGrid::~V3d_RectangularGrid() { myGroup.Nullify(); if (!myStructure.IsNull()) { myStructure->Erase(); } } void V3d_RectangularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor) { if( myColor != aColor || myTenthColor != aTenthColor ) { myColor = aColor; myTenthColor = aTenthColor; myCurAreDefined = Standard_False; UpdateDisplay(); } } void V3d_RectangularGrid::Display () { myStructure->SetDisplayPriority (1); myStructure->Display(); UpdateDisplay(); } void V3d_RectangularGrid::Erase () const { myStructure->Erase (); } Standard_Boolean V3d_RectangularGrid::IsDisplayed () const { return myStructure->IsDisplayed (); } void V3d_RectangularGrid::UpdateDisplay () { gp_Ax3 ThePlane = myViewer->PrivilegedPlane (); Standard_Boolean MakeTransform = Standard_False; Standard_Real xl, yl, zl; Standard_Real xdx, xdy, xdz; Standard_Real ydx, ydy, ydz; Standard_Real dx, dy, dz; ThePlane.Location ().Coord (xl, yl, zl); ThePlane.XDirection ().Coord (xdx, xdy, xdz); ThePlane.YDirection ().Coord (ydx, ydy, ydz); ThePlane.Direction ().Coord (dx, dy, dz); if (! myCurAreDefined) MakeTransform = Standard_True; else { if (RotationAngle() != myCurAngle || XOrigin() != myCurXo || YOrigin() != myCurYo) MakeTransform = Standard_True; if (! MakeTransform) { Standard_Real curxl, curyl, curzl; Standard_Real curxdx, curxdy, curxdz; Standard_Real curydx, curydy, curydz; Standard_Real curdx, curdy, curdz; myCurViewPlane.Location ().Coord (curxl, curyl, curzl); myCurViewPlane.XDirection ().Coord (curxdx, curxdy, curxdz); myCurViewPlane.YDirection ().Coord (curydx, curydy, curydz); myCurViewPlane.Direction ().Coord (curdx, curdy, curdz); if (xl != curxl || yl != curyl || zl != curzl || xdx != curxdx || xdy != curxdy || xdz != curxdz || ydx != curydx || ydy != curydy || ydz != curydz || dx != curdx || dy != curdy || dz != curdz) MakeTransform = Standard_True; } } if (MakeTransform) { const Standard_Real CosAlpha = Cos (RotationAngle ()); const Standard_Real SinAlpha = Sin (RotationAngle ()); gp_Trsf aTrsf; // Translation // Transformation of change of marker aTrsf.SetValues (xdx, ydx, dx, xl, xdy, ydy, dy, yl, xdz, ydz, dz, zl); // Translation of the origin // Rotation Alpha around axis -Z gp_Trsf aTrsf2; aTrsf2.SetValues ( CosAlpha, SinAlpha, 0.0, -XOrigin(), -SinAlpha, CosAlpha, 0.0, -YOrigin(), 0.0, 0.0, 1.0, 0.0); aTrsf.Multiply (aTrsf2); myStructure->SetTransformation (new Geom_Transformation (aTrsf)); myCurAngle = RotationAngle (); myCurXo = XOrigin (), myCurYo = YOrigin (); myCurViewPlane = ThePlane; } switch (myDrawMode) { case Aspect_GDM_Points: DefinePoints (); myCurDrawMode = Aspect_GDM_Points; break; case Aspect_GDM_Lines: DefineLines (); myCurDrawMode = Aspect_GDM_Lines; break; case Aspect_GDM_None: myCurDrawMode = Aspect_GDM_None; break; } myCurAreDefined = Standard_True; } void V3d_RectangularGrid::DefineLines () { const Standard_Real aXStep = XStep(); const Standard_Real aYStep = YStep(); const Standard_Boolean toUpdate = !myCurAreDefined || myCurDrawMode != Aspect_GDM_Lines || aXStep != myCurXStep || aYStep != myCurYStep; if (!toUpdate && !myToComputePrs) { return; } else if (!myStructure->IsDisplayed()) { myToComputePrs = Standard_True; return; } myToComputePrs = Standard_False; myGroup->Clear(); Standard_Integer nblines; Standard_Real xl, yl, zl = myOffSet; TColgp_SequenceOfPnt aSeqLines, aSeqTenth; // verticals aSeqTenth.Append(gp_Pnt(0., -myYSize, -zl)); aSeqTenth.Append(gp_Pnt(0., myYSize, -zl)); for (nblines = 1, xl = aXStep; xl < myXSize; xl += aXStep, nblines++) { TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth; aSeq.Append(gp_Pnt( xl, -myYSize, -zl)); aSeq.Append(gp_Pnt( xl, myYSize, -zl)); aSeq.Append(gp_Pnt(-xl, -myYSize, -zl)); aSeq.Append(gp_Pnt(-xl, myYSize, -zl)); } // horizontals aSeqTenth.Append(gp_Pnt(-myXSize, 0., -zl)); aSeqTenth.Append(gp_Pnt( myXSize, 0., -zl)); for (nblines = 1, yl = aYStep; yl < myYSize; yl += aYStep, nblines++) { TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth; aSeq.Append(gp_Pnt(-myXSize, yl, -zl)); aSeq.Append(gp_Pnt( myXSize, yl, -zl)); aSeq.Append(gp_Pnt(-myXSize, -yl, -zl)); aSeq.Append(gp_Pnt( myXSize, -yl, -zl)); } if (aSeqLines.Length()) { Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myColor, Aspect_TOL_SOLID, 1.0); myGroup->SetPrimitivesAspect (aLineAspect); const Standard_Integer nbv = aSeqLines.Length(); Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv); Standard_Integer n = 1; while (n<=nbv) aPrims->AddVertex(aSeqLines(n++)); myGroup->AddPrimitiveArray(aPrims, Standard_False); } if (aSeqTenth.Length()) { Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0); myGroup->SetPrimitivesAspect (aLineAspect); const Standard_Integer nbv = aSeqTenth.Length(); Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv); Standard_Integer n = 1; while (n<=nbv) aPrims->AddVertex(aSeqTenth(n++)); myGroup->AddPrimitiveArray(aPrims, Standard_False); } myGroup->SetMinMaxValues(-myXSize, -myYSize, 0.0, myXSize, myYSize, 0.0); myCurXStep = aXStep, myCurYStep = aYStep; // update bounding box myStructure->CalculateBoundBox(); myViewer->StructureManager()->Update (myStructure->GetZLayer()); } void V3d_RectangularGrid::DefinePoints () { const Standard_Real aXStep = XStep(); const Standard_Real aYStep = YStep(); const Standard_Boolean toUpdate = !myCurAreDefined || myCurDrawMode != Aspect_GDM_Points || aXStep != myCurXStep || aYStep != myCurYStep; if (!toUpdate && !myToComputePrs) { return; } else if (!myStructure->IsDisplayed()) { myToComputePrs = Standard_True; return; } myToComputePrs = Standard_False; myGroup->Clear(); // horizontals Standard_Real xl, yl; TColgp_SequenceOfPnt aSeqPnts; for (xl = 0.0; xl <= myXSize; xl += aXStep) { aSeqPnts.Append(gp_Pnt( xl, 0.0, -myOffSet)); aSeqPnts.Append(gp_Pnt(-xl, 0.0, -myOffSet)); for (yl = aYStep; yl <= myYSize; yl += aYStep) { aSeqPnts.Append(gp_Pnt( xl, yl, -myOffSet)); aSeqPnts.Append(gp_Pnt( xl, -yl, -myOffSet)); aSeqPnts.Append(gp_Pnt(-xl, yl, -myOffSet)); aSeqPnts.Append(gp_Pnt(-xl, -yl, -myOffSet)); } } if (aSeqPnts.Length()) { Standard_Integer i; Standard_Real X,Y,Z; const Standard_Integer nbv = aSeqPnts.Length(); Handle(Graphic3d_ArrayOfPoints) Vertical = new Graphic3d_ArrayOfPoints (nbv); for (i=1; i<=nbv; i++) { aSeqPnts(i).Coord(X,Y,Z); Vertical->AddVertex (X,Y,Z); } Handle(Graphic3d_AspectMarker3d) aMarkerAspect = new Graphic3d_AspectMarker3d (Aspect_TOM_POINT, myColor, 3.0); myGroup->SetGroupPrimitivesAspect (aMarkerAspect); myGroup->AddPrimitiveArray (Vertical, Standard_False); } myGroup->SetMinMaxValues(-myXSize, -myYSize, 0.0, myXSize, myYSize, 0.0); myCurXStep = aXStep, myCurYStep = aYStep; // update bounding box myStructure->CalculateBoundBox(); myViewer->StructureManager()->Update (myStructure->GetZLayer()); } void V3d_RectangularGrid::GraphicValues (Standard_Real& theXSize, Standard_Real& theYSize, Standard_Real& theOffSet) const { theXSize = myXSize; theYSize = myYSize; theOffSet = myOffSet; } void V3d_RectangularGrid::SetGraphicValues (const Standard_Real theXSize, const Standard_Real theYSize, const Standard_Real theOffSet) { if (! myCurAreDefined) { myXSize = theXSize; myYSize = theYSize; myOffSet = theOffSet; } if (myXSize != theXSize) { myXSize = theXSize; myCurAreDefined = Standard_False; } if (myYSize != theYSize) { myYSize = theYSize; myCurAreDefined = Standard_False; } if (myOffSet != theOffSet) { myOffSet = theOffSet; myCurAreDefined = Standard_False; } if( !myCurAreDefined ) UpdateDisplay(); }