// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include IMPLEMENT_STANDARD_RTTIEXT(V3d_PositionLight, Graphic3d_CLight) // ======================================================================= // function : V3d_PositionLight // purpose : // ======================================================================= V3d_PositionLight::V3d_PositionLight (Graphic3d_TypeOfLightSource theType, const Handle(V3d_Viewer)& theViewer) : Graphic3d_CLight (theType) { if (!theViewer.IsNull()) { theViewer->AddLight (this); } }