project(TKV3d) set (TOOLKIT_MODULES V3d Graphic3d Visual3d Select3D Prs3d StdPrs SelectMgr PrsMgr AIS DsgPrs StdSelect ) if (WIN32) list( APPEND USED_LIBS user32.lib ) list( APPEND USED_LIBS gdi32.lib ) list( APPEND USED_LIBS opengl32.lib ) list( APPEND USED_LIBS glu32.lib ) elseif(APPLE) find_library(FRAMEWORKS_OPENGL NAMES OpenGL) if(USE_GLX) list( APPEND USED_LIBS GL ) list( APPEND USED_LIBS GLU ) else() list( APPEND USED_LIBS ${FRAMEWORKS_OPENGL} ) endif() list( APPEND USED_LIBS freetype ) else() list( APPEND USED_LIBS GLU ) list( APPEND USED_LIBS GL ) list( APPEND USED_LIBS freetype ) endif() include(${OCCT_SOURCE_DIR}/adm/cmake/BuildToolkit.cmake)