// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(StepBasic_MeasureWithUnit,Standard_Transient) //======================================================================= //function : StepBasic_MeasureWithUnit //purpose : //======================================================================= StepBasic_MeasureWithUnit::StepBasic_MeasureWithUnit () {} //======================================================================= //function : Init //purpose : //======================================================================= void StepBasic_MeasureWithUnit::Init( const Handle(StepBasic_MeasureValueMember)& aValueComponent, const StepBasic_Unit &aUnitComponent) { // --- classe own fields --- valueComponent = aValueComponent; unitComponent = aUnitComponent; } //======================================================================= //function : SetValueComponent //purpose : //======================================================================= void StepBasic_MeasureWithUnit::SetValueComponent(const Standard_Real aValueComponent) { if (valueComponent.IsNull()) valueComponent = new StepBasic_MeasureValueMember; valueComponent->SetReal(aValueComponent); } //======================================================================= //function : ValueComponent //purpose : //======================================================================= Standard_Real StepBasic_MeasureWithUnit::ValueComponent() const { return (valueComponent.IsNull() ? 0.0 : valueComponent->Real()); } //======================================================================= //function : ValueComponentMember //purpose : //======================================================================= Handle(StepBasic_MeasureValueMember) StepBasic_MeasureWithUnit::ValueComponentMember () const { return valueComponent; } //======================================================================= //function : SetValueComponentMember //purpose : //======================================================================= void StepBasic_MeasureWithUnit::SetValueComponentMember (const Handle(StepBasic_MeasureValueMember)& val) { valueComponent = val; } //======================================================================= //function : SetUnitComponent //purpose : //======================================================================= void StepBasic_MeasureWithUnit::SetUnitComponent(const StepBasic_Unit& aUnitComponent) { unitComponent = aUnitComponent; } //======================================================================= //function : UnitComponent //purpose : //======================================================================= StepBasic_Unit StepBasic_MeasureWithUnit::UnitComponent() const { return unitComponent; }