// Created on: 1999-11-26 // Created by: Andrey BETENEV // Copyright (c) 1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. // Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.0 #include #include #include IMPLEMENT_STANDARD_RTTIEXT(StepBasic_ActionAssignment,Standard_Transient) //======================================================================= //function : StepBasic_ActionAssignment //purpose : //======================================================================= StepBasic_ActionAssignment::StepBasic_ActionAssignment () { } //======================================================================= //function : Init //purpose : //======================================================================= void StepBasic_ActionAssignment::Init (const Handle(StepBasic_Action) &aAssignedAction) { theAssignedAction = aAssignedAction; } //======================================================================= //function : AssignedAction //purpose : //======================================================================= Handle(StepBasic_Action) StepBasic_ActionAssignment::AssignedAction () const { return theAssignedAction; } //======================================================================= //function : SetAssignedAction //purpose : //======================================================================= void StepBasic_ActionAssignment::SetAssignedAction (const Handle(StepBasic_Action) &aAssignedAction) { theAssignedAction = aAssignedAction; }