// Created on: 1995-08-04 // Created by: Modelistation // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include #include #include #include #include #include #include #include #include #include #include #include static void FindLimits(const Handle(Adaptor3d_HSurface)& surf , const Standard_Real aLimit, Standard_Real& UFirst, Standard_Real& ULast, Standard_Real& VFirst, Standard_Real& VLast) { UFirst = surf->FirstUParameter(); ULast = surf->LastUParameter(); VFirst = surf->FirstVParameter(); VLast = surf->LastVParameter(); Standard_Boolean UfirstInf = Precision::IsNegativeInfinite(UFirst); Standard_Boolean UlastInf = Precision::IsPositiveInfinite(ULast); Standard_Boolean VfirstInf = Precision::IsNegativeInfinite(VFirst); Standard_Boolean VlastInf = Precision::IsPositiveInfinite(VLast); if (UfirstInf || UlastInf) { gp_Pnt P1,P2; Standard_Real v; if (VfirstInf && VlastInf) v = 0; else if (VfirstInf) v = VLast; else if (VlastInf) v = VFirst; else v = (VFirst + VLast) / 2; Standard_Real delta = aLimit * 2; if (UfirstInf && UlastInf) { do { delta /= 2; UFirst = - delta; ULast = delta; surf->D0(UFirst,v,P1); surf->D0(ULast,v,P2); } while (P1.Distance(P2) > aLimit); } else if (UfirstInf) { surf->D0(ULast,v,P2); do { delta /= 2; UFirst = ULast - delta; surf->D0(UFirst,v,P1); } while (P1.Distance(P2) > aLimit); } else if (UlastInf) { surf->D0(UFirst,v,P1); do { delta /= 2; ULast = UFirst + delta; surf->D0(ULast,v,P2); } while (P1.Distance(P2) > aLimit); } } if (VfirstInf || VlastInf) { gp_Pnt P1,P2; Standard_Real u = (UFirst + ULast) /2 ; Standard_Real delta = aLimit * 2; if (VfirstInf && VlastInf) { do { delta /= 2; VFirst = - delta; VLast = delta; surf->D0(u,VFirst,P1); surf->D0(u,VLast,P2); } while (P1.Distance(P2) > aLimit); } else if (VfirstInf) { surf->D0(u,VLast,P2); do { delta /= 2; VFirst = VLast - delta; surf->D0(u,VFirst,P1); } while (P1.Distance(P2) > aLimit); } else if (VlastInf) { surf->D0(u,VFirst,P1); do { delta /= 2; VLast = VFirst + delta; surf->D0(u,VLast,P2); } while (P1.Distance(P2) > aLimit); } } } //======================================================================= //function : Add //purpose : //======================================================================= void StdPrs_WFSurface::Add (const Handle(Prs3d_Presentation)& aPresentation, const Handle(Adaptor3d_HSurface)& aSurface, const Handle(Prs3d_Drawer)& aDrawer) { Standard_Real U1, U2, V1, V2; Standard_Real MaxP = aDrawer->MaximalParameterValue(); FindLimits(aSurface, MaxP, U1, U2, V1, V2); Prs3d_NListOfSequenceOfPnt freeCurves; Prs3d_NListOfSequenceOfPnt UIsoCurves; Prs3d_NListOfSequenceOfPnt VIsoCurves; TColgp_SequenceOfPnt Pnts; Standard_Boolean UClosed = aSurface->IsUClosed(); Standard_Boolean VClosed = aSurface->IsVClosed(); Standard_Real TheDeflection; Aspect_TypeOfDeflection TOD = aDrawer->TypeOfDeflection(); if (TOD == Aspect_TOD_RELATIVE) { // On calcule la fleche en fonction des min max globaux de la piece: Bnd_Box Total; BndLib_AddSurface::Add(aSurface->Surface(),U1, U2, V1, V2, 0.,Total); Standard_Real m = aDrawer->MaximalChordialDeviation()/ aDrawer->DeviationCoefficient(); Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax; Total.Get( aXmin, aYmin, aZmin, aXmax, aYmax, aZmax ); if ( ! (Total.IsOpenXmin() || Total.IsOpenXmax() )) m = Min ( m , Abs (aXmax-aXmin)); if ( ! (Total.IsOpenYmin() || Total.IsOpenYmax() )) m = Min ( m , Abs (aYmax-aYmin)); if ( ! (Total.IsOpenZmin() || Total.IsOpenZmax() )) m = Min ( m , Abs (aZmax-aZmin)); TheDeflection = m * aDrawer->DeviationCoefficient(); } else TheDeflection = aDrawer->MaximalChordialDeviation(); Adaptor3d_IsoCurve anIso; anIso.Load(aSurface); // Trace des frontieres. // ********************* // if ( !(UClosed && VClosed) ) { (Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect (aDrawer->FreeBoundaryAspect()->Aspect()); if ( !UClosed ) { anIso.Load(GeomAbs_IsoU,U1,V1,V2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); freeCurves.Append(Pnts); Pnts.Clear(); anIso.Load(GeomAbs_IsoU,U2,V1,V2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); freeCurves.Append(Pnts); Pnts.Clear(); } if ( !VClosed ) { anIso.Load(GeomAbs_IsoV,V1,U1,U2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); freeCurves.Append(Pnts); Pnts.Clear(); anIso.Load(GeomAbs_IsoV,V2,U1,U2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); freeCurves.Append(Pnts); Pnts.Clear(); } } // // Trace des isoparametriques. // *************************** // Standard_Integer fin = aDrawer->UIsoAspect()->Number(); if ( fin != 0) { (Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect (aDrawer->UIsoAspect()->Aspect()); Standard_Real du= UClosed ? (U2-U1)/fin : (U2-U1)/(1+fin); for (Standard_Integer i=1; i<=fin;i++){ anIso.Load(GeomAbs_IsoU,U1+du*i,V1,V2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); UIsoCurves.Append(Pnts); Pnts.Clear(); } } fin = aDrawer->VIsoAspect()->Number(); if ( fin != 0) { (Prs3d_Root::CurrentGroup(aPresentation))->SetPrimitivesAspect (aDrawer->VIsoAspect()->Aspect()); Standard_Real dv= VClosed ?(V2-V1)/fin : (V2-V1)/(1+fin); for (Standard_Integer i=1; i<=fin;i++){ anIso.Load(GeomAbs_IsoV,V1+dv*i,U1,U2); StdPrs_Curve::Add(aPresentation,anIso,TheDeflection, aDrawer, Pnts, Standard_False); VIsoCurves.Append(Pnts); Pnts.Clear(); } } Standard_Integer nbVertices = 0, nbBounds = 0; //Draw surface via primitive array if(UIsoCurves.Size() > 0) { nbBounds = UIsoCurves.Size(); Prs3d_NListIteratorOfListOfSequenceOfPnt It; for( It.Init(UIsoCurves); It.More(); It.Next()) nbVertices += It.Value().Length(); Handle(Graphic3d_ArrayOfPolylines) UIsoArray = new Graphic3d_ArrayOfPolylines(nbVertices,nbBounds); for( It.Init(UIsoCurves); It.More(); It.Next()) { TColgp_SequenceOfPnt Pnts; Pnts.Assign(It.Value()); UIsoArray->AddBound(Pnts.Length()); for(int i=1; i<=Pnts.Length(); i++) UIsoArray->AddVertex(Pnts.Value(i)); } Handle(Graphic3d_Group) TheGroup = Prs3d_Root::NewGroup(aPresentation); TheGroup->SetPrimitivesAspect(aDrawer->UIsoAspect()->Aspect()); TheGroup->AddPrimitiveArray(UIsoArray); } if(VIsoCurves.Size() > 0) { nbBounds = VIsoCurves.Size(); Prs3d_NListIteratorOfListOfSequenceOfPnt It; for( It.Init(VIsoCurves); It.More(); It.Next()) nbVertices += It.Value().Length(); Handle(Graphic3d_ArrayOfPolylines) VIsoArray = new Graphic3d_ArrayOfPolylines(nbVertices,nbBounds); for( It.Init(VIsoCurves); It.More(); It.Next()) { TColgp_SequenceOfPnt Pnts; Pnts.Assign(It.Value()); VIsoArray->AddBound(Pnts.Length()); for(int i=1; i<=Pnts.Length(); i++) VIsoArray->AddVertex(Pnts.Value(i)); } Handle(Graphic3d_Group) TheGroup = Prs3d_Root::NewGroup(aPresentation); TheGroup->SetPrimitivesAspect(aDrawer->VIsoAspect()->Aspect()); TheGroup->AddPrimitiveArray(VIsoArray); } if(freeCurves.Size() > 0) { nbBounds = freeCurves.Size(); Prs3d_NListIteratorOfListOfSequenceOfPnt It; for( It.Init(freeCurves); It.More(); It.Next()) nbVertices += It.Value().Length(); Handle(Graphic3d_ArrayOfPolylines) freeArray = new Graphic3d_ArrayOfPolylines(nbVertices,nbBounds); for( It.Init(freeCurves); It.More(); It.Next()) { TColgp_SequenceOfPnt Pnts; Pnts.Assign(It.Value()); freeArray->AddBound(Pnts.Length()); for(int i=1; i<=Pnts.Length(); i++) freeArray->AddVertex(Pnts.Value(i)); } Handle(Graphic3d_Group) TheGroup = Prs3d_Root::NewGroup(aPresentation); TheGroup->SetPrimitivesAspect(aDrawer->FreeBoundaryAspect()->Aspect()); TheGroup->AddPrimitiveArray(freeArray); } }