// Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _StdPrs_HLRFace_H__ #define _StdPrs_HLRFace_H__ #include #include #include #include // Computes the presentation of objects with // removal of their hidden lines for a specific // projector. The exact algorithm is used. class StdPrs_HLRShape: public Prs3d_Root { public: DEFINE_STANDARD_ALLOC Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, const Handle(Prs3d_Projector)& theProjector); }; #endif