// Copyright (c) 2015 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include //======================================================================= //function : Translate //purpose : Creates a persistent wrapper object for a location //======================================================================= StdObject_Location StdObject_Location::Translate (const TopLoc_Location& theLoc, StdObjMgt_TransientPersistentMap& theMap) { StdObject_Location aLoc; if (!theLoc.IsIdentity()) aLoc.myData = StdPersistent_TopLoc::Translate(theLoc, theMap); return aLoc; } //======================================================================= //function : Location //purpose : Changes current location //======================================================================= void StdObject_Location::PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const { theChildren.Append(myData); } //======================================================================= //function : Import //purpose : Import transient object from the persistent data //======================================================================= TopLoc_Location StdObject_Location::Import() const { Handle(StdPersistent_TopLoc::ItemLocation) anItemLocation = Handle(StdPersistent_TopLoc::ItemLocation)::DownCast (myData); return anItemLocation ? anItemLocation->Import() : TopLoc_Location(); }