// Copyright (c) 2015 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _StdLPersistent_NamedData_HeaderFile #define _StdLPersistent_NamedData_HeaderFile #include #include #include #include #include class StdLPersistent_NamedData : public StdObjMgt_Attribute { template class pMapData { public: typedef typename HValuesArray::ValueType ValueType; inline void Read (StdObjMgt_ReadData& theReadData) { theReadData >> myKeys >> myValues; } inline void Write (StdObjMgt_WriteData& theWriteData) const { theWriteData << myKeys << myValues; } inline operator bool() const { return !myKeys.IsNull(); } const TCollection_ExtendedString& Key (Standard_Integer theIndex) const { return myKeys->Array()->Value(theIndex)->ExtString()->String(); } ValueType Value (Standard_Integer theIndex) const { return myValues ? myValues->Array()->Value(theIndex) : 0; } private: Handle(StdLPersistent_HArray1::Persistent) myKeys; Handle(HValuesArray) myValues; }; public: //! Read persistent data from a file. inline void Read (StdObjMgt_ReadData& theReadData) { theReadData >> myDimensions; myInts .Read (theReadData); myReals .Read (theReadData); myStrings .Read (theReadData); myBytes .Read (theReadData); myIntArrays .Read (theReadData); myRealArrays.Read (theReadData); } //! Write persistent data to a file. inline void Write (StdObjMgt_WriteData& theWriteData) const { theWriteData << myDimensions; myInts.Write(theWriteData); myReals.Write(theWriteData); myStrings.Write(theWriteData); myBytes.Write(theWriteData); myIntArrays.Write(theWriteData); myRealArrays.Write(theWriteData); } //! Gets persistent child objects void PChildren(StdObjMgt_Persistent::SequenceOfPersistent&) const {} //! Returns persistent type name Standard_CString PName() const { return "PDataStd_NamedData"; } //! Import transient attribuite from the persistent data. void Import (const Handle(TDataStd_NamedData)& theAttribute) const; private: inline Standard_Integer lower (Standard_Integer theIndex) const; inline Standard_Integer upper (Standard_Integer theIndex) const; private: Handle(StdLPersistent_HArray2::Integer) myDimensions; pMapData myInts; pMapData myReals; pMapData myStrings; pMapData myBytes; pMapData myIntArrays; pMapData myRealArrays; }; #endif