// Created on: 2014-05-22 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_SelectingVolumeManager_HeaderFile #define _SelectMgr_SelectingVolumeManager_HeaderFile #include #include #include #include #include #include #include #include //! This class is used to switch between active selecting volumes depending //! on selection type chosen by the user class SelectMgr_SelectingVolumeManager : public SelectBasics_SelectingVolumeManager { public: //! Creates instances of all available selecting volume types Standard_EXPORT SelectMgr_SelectingVolumeManager (Standard_Boolean theToAllocateFrustums = Standard_True); virtual ~SelectMgr_SelectingVolumeManager() {}; //! IMPORTANT: Scaling makes sense only for frustum built on a single point! //! Note that this method does not perform any checks on type of the frustum. //! //! Returns a copy of the frustum resized according to the scale factor given //! and transforms it using the matrix given. //! There are no default parameters, but in case if: //! - transformation only is needed: @theScaleFactor must be initialized as any negative value; //! - scale only is needed: @theTrsf must be set to gp_Identity. Standard_EXPORT virtual SelectMgr_SelectingVolumeManager ScaleAndTransform (const Standard_Integer theScaleFactor, const gp_GTrsf& theTrsf); Standard_EXPORT virtual Standard_Integer GetActiveSelectionType() const Standard_OVERRIDE; Standard_EXPORT void SetActiveSelectionType (const SelectionType& theType); //! Returns current camera definition. const Handle(Graphic3d_Camera)& Camera() const { return mySelectingVolumes[Frustum]->Camera(); } //! Updates camera projection and orientation matrices in all selecting volumes Standard_EXPORT void SetCamera (const Handle(Graphic3d_Camera) theCamera); //! Updates camera projection and orientation matrices in all selecting volumes Standard_EXPORT void SetCamera (const Graphic3d_Mat4d& theProjection, const Graphic3d_Mat4d& theWorldView, const Standard_Boolean theIsOrthographic, const Graphic3d_WorldViewProjState& theWVPState = Graphic3d_WorldViewProjState()); //! @return current projection transformation common for all selecting volumes Standard_EXPORT const Graphic3d_Mat4d& ProjectionMatrix() const; //! @return current world view transformation common for all selecting volumes Standard_EXPORT const Graphic3d_Mat4d& WorldViewMatrix() const; Standard_EXPORT void WindowSize (Standard_Integer& theWidth, Standard_Integer& theHeight); //! @return current camera world view projection transformation state common for all selecting volumes Standard_EXPORT const Graphic3d_WorldViewProjState& WorldViewProjState() const; //! Updates viewport in all selecting volumes Standard_EXPORT void SetViewport (const Standard_Real theX, const Standard_Real theY, const Standard_Real theWidth, const Standard_Real theHeight); //! Updates pixel tolerance in all selecting volumes Standard_EXPORT void SetPixelTolerance (const Standard_Integer theTolerance); //! Updates window size in all selecting volumes Standard_EXPORT void SetWindowSize (const Standard_Integer theWidth, const Standard_Integer theHeight); //! Builds rectangular selecting frustum for point selection Standard_EXPORT void BuildSelectingVolume (const gp_Pnt2d& thePoint); //! Builds rectangular selecting frustum for box selection Standard_EXPORT void BuildSelectingVolume (const gp_Pnt2d& theMinPt, const gp_Pnt2d& theMaxPt); //! Builds set of triangular selecting frustums for polyline selection Standard_EXPORT void BuildSelectingVolume (const TColgp_Array1OfPnt2d& thePoints); //! SAT intersection test between defined volume and given axis-aligned box Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, Standard_Real& theDepth) Standard_OVERRIDE; //! Returns true if selecting volume is overlapped by axis-aligned bounding box //! with minimum corner at point theMinPt and maximum at point theMaxPt Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theBoxMin, const SelectMgr_Vec3& theBoxMax, Standard_Boolean* theInside = NULL) Standard_OVERRIDE; //! Intersection test between defined volume and given point Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt, Standard_Real& theDepth) Standard_OVERRIDE; //! Intersection test between defined volume and given point Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt) Standard_OVERRIDE; //! SAT intersection test between defined volume and given ordered set of points, //! representing line segments. The test may be considered of interior part or //! boundary line defined by segments depending on given sensitivity type Standard_EXPORT virtual Standard_Boolean Overlaps (const Handle(TColgp_HArray1OfPnt)& theArrayOfPts, Standard_Integer theSensType, Standard_Real& theDepth) Standard_OVERRIDE; //! SAT intersection test between defined volume and given ordered set of points, //! representing line segments. The test may be considered of interior part or //! boundary line defined by segments depending on given sensitivity type Standard_EXPORT virtual Standard_Boolean Overlaps (const TColgp_Array1OfPnt& theArrayOfPts, Standard_Integer theSensType, Standard_Real& theDepth) Standard_OVERRIDE; //! Checks if line segment overlaps selecting frustum Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2, Standard_Real& theDepth) Standard_OVERRIDE; //! SAT intersection test between defined volume and given triangle. The test may //! be considered of interior part or boundary line defined by triangle vertices //! depending on given sensitivity type Standard_EXPORT virtual Standard_Boolean Overlaps (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2, const gp_Pnt& thePnt3, Standard_Integer theSensType, Standard_Real& theDepth) Standard_OVERRIDE; //! Measures distance between 3d projection of user-picked //! screen point and given point theCOG Standard_EXPORT virtual Standard_Real DistToGeometryCenter (const gp_Pnt& theCOG) Standard_OVERRIDE; //! Calculates the point on a view ray that was detected during the run of selection algo by given depth. Is valid for point //! selection only Standard_EXPORT virtual gp_Pnt DetectedPoint (const Standard_Real theDepth) const Standard_OVERRIDE; //! Checks if the point of sensitive in which selection was detected belongs //! to the region defined by clipping planes Standard_EXPORT virtual Standard_Boolean IsClipped (const Graphic3d_SequenceOfHClipPlane& thePlanes, const Standard_Real& theDepth); //! Is used for rectangular selection only //! If theIsToAllow is false, only fully included sensitives will be detected, otherwise the algorithm will //! mark both included and overlapped entities as matched Standard_EXPORT virtual void AllowOverlapDetection (const Standard_Boolean theIsToAllow); Standard_EXPORT virtual Standard_Boolean IsOverlapAllowed() const Standard_OVERRIDE; //! Valid for point selection only! //! Computes depth range for global (defined for the whole view) clipping planes. Standard_EXPORT void SetViewClipping (const Graphic3d_SequenceOfHClipPlane& thePlanes); //! A set of helper functions that return rectangular selecting frustum data Standard_EXPORT const gp_Pnt* GetVertices() const; //! Valid only for point and rectangular selection. //! Returns projection of 2d mouse picked point or projection //! of center of 2d rectangle (for point and rectangular selection //! correspondingly) onto near view frustum plane Standard_EXPORT virtual gp_Pnt GetNearPickedPnt() const Standard_OVERRIDE; //! Valid only for point and rectangular selection. //! Returns projection of 2d mouse picked point or projection //! of center of 2d rectangle (for point and rectangular selection //! correspondingly) onto far view frustum plane Standard_EXPORT virtual gp_Pnt GetFarPickedPnt() const Standard_OVERRIDE; private: enum { Frustum, FrustumSet, VolumeTypesNb }; //!< Defines the amount of available selecting volumes NCollection_Handle mySelectingVolumes[VolumeTypesNb]; //!< Array of selecting volumes Standard_Boolean myToAllowOverlap; //!< Defines if partially overlapped entities will me detected or not }; #endif