// Author: Kirill Gavrilov // Copyright (c) 2017-2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _RWObj_Tools_HeaderFile #define _RWObj_Tools_HeaderFile #include #include #include //! Auxiliary tools for OBJ format parser. namespace RWObj_Tools { //! Read 3 float values. inline bool ReadVec3 (const char* thePos, char*& theNext, Graphic3d_Vec3& theVec) { const char* aPos = thePos; theVec.x() = (float )Strtod (aPos, &theNext); aPos = theNext; theVec.y() = (float )Strtod (aPos, &theNext); aPos = theNext; theVec.z() = (float )Strtod (aPos, &theNext); return aPos != theNext; } //! Read 3 double values. inline bool ReadVec3 (const char* thePos, char*& theNext, gp_XYZ& theVec) { const char* aPos = thePos; theVec.SetX (Strtod (aPos, &theNext)); aPos = theNext; theVec.SetY (Strtod (aPos, &theNext)); aPos = theNext; theVec.SetZ (Strtod (aPos, &theNext)); return aPos != theNext; } //! Read string. inline bool ReadName (const char* thePos, TCollection_AsciiString& theName) { Standard_Integer aFrom = 0; Standard_Integer aTail = (Standard_Integer )std::strlen (thePos) - 1; if (aTail >= 0 && thePos[aTail] == '\n') { --aTail; } if (aTail >= 0 && thePos[aTail] == '\r') { --aTail; } for (; aTail >= 0 && IsSpace (thePos[aTail]); --aTail) {} // RightAdjust for (; aFrom < aTail && IsSpace (thePos[aFrom]); ++aFrom) {} // LeftAdjust if (aFrom > aTail) { theName.Clear(); return false; } theName = TCollection_AsciiString (thePos + aFrom, aTail - aFrom + 1); return true; } //! Return true if specified char is a white space. inline bool isSpaceChar (const char theChar) { return theChar == ' ' || theChar == '\t'; //return IsSpace (theChar); } } #endif // _RWObj_Tools_HeaderFile