// Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include Prs3d_PointAspect::Prs3d_PointAspect (const Aspect_TypeOfMarker aType, const Quantity_Color &aColor, const Standard_Real aScale) { myAspect = new Graphic3d_AspectMarker3d(aType,aColor,aScale); } Prs3d_PointAspect::Prs3d_PointAspect (const Aspect_TypeOfMarker aType, const Quantity_NameOfColor aColor, const Standard_Real aScale) { myAspect = new Graphic3d_AspectMarker3d (aType,Quantity_Color(aColor),aScale); } Prs3d_PointAspect::Prs3d_PointAspect (const Quantity_Color &aColor, const Standard_Integer aWidth, const Standard_Integer aHeight, const Handle(TColStd_HArray1OfByte)& aTexture ) { myAspect = new Graphic3d_AspectMarker3d (aColor,aWidth,aHeight,aTexture); } Prs3d_PointAspect::Prs3d_PointAspect( const Handle( Graphic3d_AspectMarker3d )& theAspect ) { myAspect = theAspect; } void Prs3d_PointAspect::SetColor(const Quantity_Color &aColor) { myAspect->SetColor(aColor); } void Prs3d_PointAspect::SetColor(const Quantity_NameOfColor aColor) { myAspect->SetColor(Quantity_Color(aColor)); } void Prs3d_PointAspect::SetTypeOfMarker(const Aspect_TypeOfMarker aType){ myAspect->SetType(aType); } void Prs3d_PointAspect::SetScale(const Standard_Real aScale){ myAspect->SetScale(aScale); } Handle (Graphic3d_AspectMarker3d) Prs3d_PointAspect::Aspect () const { return myAspect; } void Prs3d_PointAspect::SetAspect( const Handle( Graphic3d_AspectMarker3d )& theAspect ) { myAspect = theAspect; } void Prs3d_PointAspect::GetTextureSize(Standard_Integer& AWidth, Standard_Integer& AHeight) { myAspect->GetTextureSize( AWidth, AHeight); } const Handle(Graphic3d_MarkerImage)& Prs3d_PointAspect::GetTexture() { return myAspect->GetMarkerImage(); }