// Created on: 1993-04-15 // Created by: Jean-Louis Frenkel // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Prs3d_Arrow_HeaderFile #define _Prs3d_Arrow_HeaderFile #include #include #include class gp_Ax1; class gp_Pnt; class gp_Dir; //! Provides class methods to draw an arrow at a given location, along a given direction and using a given angle. class Prs3d_Arrow : public Prs3d_Root { public: //! Defines the representation of the arrow as shaded triangulation. //! @param theAxis axis definition (arrow origin and direction) //! @param theTubeRadius tube (cylinder) radius //! @param theAxisLength overall arrow length (cylinder + cone) //! @param theConeRadius cone radius (arrow tip) //! @param theConeLength cone length (arrow tip) //! @param theNbFacettes tessellation quality for each part Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) DrawShaded (const gp_Ax1& theAxis, const Standard_Real theTubeRadius, const Standard_Real theAxisLength, const Standard_Real theConeRadius, const Standard_Real theConeLength, const Standard_Integer theNbFacettes); //! Defines the representation of the arrow as a container of segments. //! @param theLocation location of the arrow tip //! @param theDir direction of the arrow //! @param theAngle angle of opening of the arrow head //! @param theLength length of the arrow (from the tip) //! @param theNbSegments count of points on polyline where location is connected Standard_EXPORT static Handle(Graphic3d_ArrayOfSegments) DrawSegments (const gp_Pnt& theLocation, const gp_Dir& theDir, const Standard_Real theAngle, const Standard_Real theLength, const Standard_Integer theNbSegments); //! Defines the representation of the arrow. //! Note that this method does NOT assign any presentation aspects to the primitives group! //! @param theGroup presentation group to add primitives //! @param theLocation location of the arrow tip //! @param theDirection direction of the arrow //! @param theAngle angle of opening of the arrow head //! @param theLength length of the arrow (from the tip) Standard_EXPORT static void Draw (const Handle(Graphic3d_Group)& theGroup, const gp_Pnt& theLocation, const gp_Dir& theDirection, const Standard_Real theAngle, const Standard_Real theLength); //! Alias to another method Draw() for backward compatibility. Standard_DEPRECATED("Prs3d_Arrow::Draw() taking Graphic3d_Group should be used instead") static void Draw (const Handle(Prs3d_Presentation)& thePrs, const gp_Pnt& theLocation, const gp_Dir& theDirection, const Standard_Real theAngle, const Standard_Real theLength) { Draw (Prs3d_Root::CurrentGroup (thePrs), theLocation, theDirection, theAngle, theLength); } }; #endif // _Prs3d_Arrow_HeaderFile