// Created on: 2007-12-14 // Created by: Alexander GRIGORIEV // Copyright (c) 2007-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include //======================================================================= //function : Clear //purpose : //======================================================================= void Poly_CoherentNode::Clear (const Handle(NCollection_BaseAllocator)& theAlloc) { Poly_CoherentTriPtr::RemoveList (myTriangles, theAlloc); myUV[0] = Precision::Infinite(); myUV[1] = Precision::Infinite(); myNormal[0] = 0.f; myNormal[1] = 0.f; myNormal[2] = 0.f; SetCoord(0., 0., 0.); } //======================================================================= //function : SetNormal //purpose : Define the normal vector in the Node. //======================================================================= void Poly_CoherentNode::SetNormal (const gp_XYZ& theVector) { myNormal[0] = static_cast(theVector.X()); myNormal[1] = static_cast(theVector.Y()); myNormal[2] = static_cast(theVector.Z()); } //======================================================================= //function : AddTriangle //purpose : //======================================================================= void Poly_CoherentNode::AddTriangle (const Poly_CoherentTriangle& theTri, const Handle(NCollection_BaseAllocator)& theAlloc) { if (myTriangles == NULL) myTriangles = new (theAlloc) Poly_CoherentTriPtr(theTri); else myTriangles->Prepend(&theTri, theAlloc); } //======================================================================= //function : RemoveTriangle //purpose : //======================================================================= Standard_Boolean Poly_CoherentNode::RemoveTriangle (const Poly_CoherentTriangle& theTri, const Handle(NCollection_BaseAllocator)& theAlloc) { Standard_Boolean aResult(Standard_False); if (&myTriangles->GetTriangle() == &theTri) { Poly_CoherentTriPtr * aLostPtr = myTriangles; if (myTriangles == &myTriangles->Next()) myTriangles = 0L; else myTriangles = &myTriangles->Next(); Poly_CoherentTriPtr::Remove(aLostPtr, theAlloc); aResult = Standard_True; } else { Poly_CoherentTriPtr::Iterator anIter(* myTriangles); for (anIter.Next(); anIter.More(); anIter.Next()) if (&anIter.Value() == &theTri) { Poly_CoherentTriPtr::Remove (const_cast(&anIter.PtrValue()), theAlloc); aResult = Standard_True; break; } } return aResult; } //======================================================================= //function : Dump //purpose : //======================================================================= void Poly_CoherentNode::Dump(Standard_OStream& theStream) const { char buf[256]; Sprintf (buf, " X =%9.4f; Y =%9.4f; Z =%9.4f", X(), Y(), Z()); theStream << buf << std::endl; Poly_CoherentTriPtr::Iterator anIter(* myTriangles); for (; anIter.More(); anIter.Next()) { const Poly_CoherentTriangle& aTri = anIter.Value(); Sprintf (buf, " %5d %5d %5d", aTri.Node(0),aTri.Node(1),aTri.Node(2)); theStream << buf << std::endl; } }