/*********************************************************************** FONCTION : ---------- file OpenGl_togl_cliplimit.c : REMARQUES: ---------- HISTORIQUE DES MODIFICATIONS : -------------------------------- xx-xx-xx : CAL ; Creation. 05-02-97 : FMN ; Suppression de OpenGl_tgl_vis.h 10-07-96 : FMN ; Suppression #define sur calcul matrice ************************************************************************/ /*----------------------------------------------------------------------*/ /* * Includes */ #include #include #include #include #include /*----------------------------------------------------------------------*/ /* * Variables globales */ TEL_VIEW_REP call_viewrep; /*----------------------------------------------------------------------*/ void EXPORT call_togl_cliplimit ( CALL_DEF_VIEW * aview, int wait ) { Tint waitwait; call_viewrep.clip_limit.xmin = ( float )0.0; call_viewrep.clip_limit.xmax = ( float )1.0; call_viewrep.clip_limit.ymin = ( float )0.0; call_viewrep.clip_limit.ymax = ( float )1.0; call_viewrep.clip_limit.zmax = ( aview->Context.ZClipFrontPlane - aview->Mapping.BackPlaneDistance ) / ( aview->Mapping.FrontPlaneDistance - aview->Mapping.BackPlaneDistance ); call_viewrep.clip_limit.zmin = ( aview->Context.ZClipBackPlane - aview->Mapping.BackPlaneDistance ) / ( aview->Mapping.FrontPlaneDistance - aview->Mapping.BackPlaneDistance ); if( call_viewrep.clip_limit.zmin < 0.0 ) call_viewrep.clip_limit.zmin = ( float )0.0; if( call_viewrep.clip_limit.zmax > 1.0 ) call_viewrep.clip_limit.zmax = ( float )1.0; if( call_viewrep.clip_limit.zmin > call_viewrep.clip_limit.zmax ) { call_viewrep.clip_limit.zmin = ( float )0.0; call_viewrep.clip_limit.zmax = ( float )1.0; } call_viewrep.clip_xy = CALL_PHIGS_IND_NO_CLIP; call_viewrep.clip_back = CALL_PHIGS_IND_NO_CLIP; call_viewrep.clip_front = CALL_PHIGS_IND_NO_CLIP; if( aview->Context.BackZClipping ) call_viewrep.clip_back = CALL_PHIGS_IND_CLIP; if( aview->Context.FrontZClipping ) call_viewrep.clip_front = CALL_PHIGS_IND_CLIP; if( (!wait) && (aview->WsId != -1) ) { waitwait = 1; call_togl_viewmapping( aview, waitwait ); call_togl_vieworientation( aview, waitwait ); TelSetViewRepresentation( aview->WsId, aview->ViewId, &call_viewrep ); } return; } /*----------------------------------------------------------------------*/