// Created on: 2013-09-26 // Created by: Dmitry BOBYLEV // Copyright (c) 2013 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include OpenGl_StencilTest::OpenGl_StencilTest() { // } // ======================================================================= // function : Render // purpose : // ======================================================================= void OpenGl_StencilTest::Render (const Handle(OpenGl_Workspace)&) const { if (myIsEnabled) { glEnable (GL_STENCIL_TEST); glStencilFunc (GL_NOTEQUAL, 1, 0xFF); } else { glDisable (GL_STENCIL_TEST); } } // ======================================================================= // function : Release // purpose : // ======================================================================= void OpenGl_StencilTest::Release (const Handle(OpenGl_Context)&) { // } // ======================================================================= // function : SetStencilTestState // purpose : // ======================================================================= void OpenGl_StencilTest::SetOptions (const Standard_Boolean theIsEnabled) { myIsEnabled = theIsEnabled; } // ======================================================================= // function : ~OpenGl_StencilTest // purpose : // ======================================================================= OpenGl_StencilTest::~OpenGl_StencilTest() { // }