// File: OpenGl_NamedStatus.hxx // Created: 20 September 2011 // Author: Sergey ZERCHANINOV // Copyright: OPEN CASCADE 2011 #ifndef _OpenGl_NamedStatus_Header #define _OpenGl_NamedStatus_Header // Dynamic fields #define OPENGL_NS_HIDE (1<<0) #define OPENGL_NS_PICK (1<<1) #define OPENGL_NS_HIGHLIGHT (1<<2) #define OPENGL_NS_WIREFRAME (1<<3) #define OPENGL_NS_RESMAT (1<<4) #define OPENGL_NS_ADD (1<<5) #define OPENGL_NS_IMMEDIATE (1<<6) #define OPENGL_NS_TEXTURE (1<<7) #define OPENGL_NS_ANTIALIASING (1<<8) #define OPENGL_NS_ANIMATION (1<<9) #define OPENGL_NS_UPDATEAM (1<<10) #define OPENGL_NS_DEGENERATION (1<<11) #define OPENGL_NS_2NDPASSNEED (1<<12) #define OPENGL_NS_2NDPASSDO (1<<13) #define OPENGL_NS_FORBIDSETTEX (1<<14) #define OPENGL_NS_FLIST (1<<15) #define OPENGL_NS_WHITEBACK (1<<16) #endif //_OpenGl_NamedStatus_Header