// Created on: 2011-09-20 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef _OpenGl_NamedStatus_Header #define _OpenGl_NamedStatus_Header // Dynamic fields #define OPENGL_NS_HIDE (1<<0) #define OPENGL_NS_HIGHLIGHT (1<<1) #define OPENGL_NS_RESMAT (1<<2) #define OPENGL_NS_ADD (1<<3) #define OPENGL_NS_IMMEDIATE (1<<4) #define OPENGL_NS_TEXTURE (1<<5) #define OPENGL_NS_ANTIALIASING (1<<6) #define OPENGL_NS_2NDPASSNEED (1<<7) #define OPENGL_NS_2NDPASSDO (1<<8) #define OPENGL_NS_FORBIDSETTEX (1<<9) #define OPENGL_NS_WHITEBACK (1<<10) #endif //_OpenGl_NamedStatus_Header