// Created on: 2011-09-20 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_LineAttributes_Header #define _OpenGl_LineAttributes_Header #include #include #include #include #include #include typedef NCollection_DataMap OpenGl_MapOfHatchStylesAndIds; class OpenGl_Context; //! Utility class to manage OpenGL state of polygon hatching rasterization //! and keeping its cached state. The hatching rasterization is implemented //! using glPolygonStipple function of OpenGL. State of hatching is controlled //! by two parameters - type of hatching and IsEnabled parameter. //! The hatching rasterization is enabled only if non-zero index pattern type //! is selected (zero by default is reserved for solid filling) and if //! IsEnabled flag is set to true. The IsEnabled parameter is useful for temporarily //! turning on/off the hatching rasterization without making any costly GL calls //! for changing the hatch pattern. This is a sharable resource class - it creates //! OpenGL context objects for each hatch pattern to achieve quicker switching between //! them, thesse GL objects are freed when the resource is released by owner context. //! @note The implementation is not supported by Core Profile and by ES version. class OpenGl_LineAttributes : public OpenGl_Resource { public: //! Default constructor. //! By default the parameters are: //! - IsEnabled (true), //! - TypeOfHatch (0). Standard_EXPORT OpenGl_LineAttributes(); //! Default destructor. Standard_EXPORT virtual ~OpenGl_LineAttributes(); //! Release GL resources. Standard_EXPORT virtual void Release (OpenGl_Context* theGlCtx) Standard_OVERRIDE; //! Returns estimated GPU memory usage - not implemented. virtual Standard_Size EstimatedDataSize() const Standard_OVERRIDE { return 0; } //! Index of currently selected type of hatch. int TypeOfHatch() const { return myTypeOfHatch; } //! Sets type of the hatch. Standard_EXPORT int SetTypeOfHatch (const OpenGl_Context* theGlCtx, const Handle(Graphic3d_HatchStyle)& theStyle); //! Current enabled state of the hatching rasterization. bool IsEnabled() const { return myIsEnabled; } //! Turns on/off the hatching rasterization rasterization. Standard_EXPORT bool SetEnabled (const OpenGl_Context* theGlCtx, const bool theToEnable); protected: unsigned int init (const OpenGl_Context* theGlCtx, const Handle(Graphic3d_HatchStyle)& theStyle); protected: int myTypeOfHatch; //!< Currently activated type of hatch bool myIsEnabled; //!< Current enabled state of hatching rasterization. OpenGl_MapOfHatchStylesAndIds myStyles; //!< Hatch patterns public: DEFINE_STANDARD_RTTIEXT(OpenGl_LineAttributes,OpenGl_Resource) }; DEFINE_STANDARD_HANDLE(OpenGl_LineAttributes, OpenGl_Resource) #endif // _OpenGl_LineAttributes_Header