// Created by: Kirill GAVRILOV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_IndexBuffer_H__ #define _OpenGl_IndexBuffer_H__ #include //! Index buffer is just a VBO with special target (GL_ELEMENT_ARRAY_BUFFER). class OpenGl_IndexBuffer : public OpenGl_VertexBuffer { public: Standard_EXPORT OpenGl_IndexBuffer(); Standard_EXPORT virtual GLenum GetTarget() const Standard_OVERRIDE; public: DEFINE_STANDARD_RTTIEXT(OpenGl_IndexBuffer,OpenGl_VertexBuffer) // Type definition }; DEFINE_STANDARD_HANDLE(OpenGl_IndexBuffer, OpenGl_VertexBuffer) #endif // _OpenGl_IndexBuffer_H__