// Created on: 2011-08-01 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_Group_Header #define _OpenGl_Group_Header #include #include #include #include #include #include #include #include #include class OpenGl_Group; class OpenGl_Structure; struct OpenGl_ElementNode { OpenGl_Element* elem; OpenGl_ElementNode* next; DEFINE_STANDARD_ALLOC }; //! Implementation of low-level graphic group. class OpenGl_Group : public Graphic3d_Group { public: //! Create empty group. //! Will throw exception if not created by OpenGl_Structure. Standard_EXPORT OpenGl_Group (const Handle(Graphic3d_Structure)& theStruct); Standard_EXPORT virtual void Clear (const Standard_Boolean theToUpdateStructureMgr); //! Update line aspect Standard_EXPORT virtual void UpdateAspectLine (const Standard_Boolean theIsGlobal); //! Update fill aspect Standard_EXPORT virtual void UpdateAspectFace (const Standard_Boolean theIsGlobal); //! Update marker aspect Standard_EXPORT virtual void UpdateAspectMarker (const Standard_Boolean theIsGlobal); //! Update text aspect Standard_EXPORT virtual void UpdateAspectText (const Standard_Boolean theIsGlobal); //! Add primitive array element Standard_EXPORT virtual void AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theType, const Handle(Graphic3d_IndexBuffer)& theIndices, const Handle(Graphic3d_Buffer)& theAttribs, const Handle(Graphic3d_BoundBuffer)& theBounds, const Standard_Boolean theToEvalMinMax); //! Add text element Standard_EXPORT virtual void Text (const Standard_CString theTextUtf, const Graphic3d_Vertex& thePoint, const Standard_Real theHeight, const Quantity_PlaneAngle theAngle, const Graphic3d_TextPath theTp, const Graphic3d_HorizontalTextAlignment theHta, const Graphic3d_VerticalTextAlignment theVta, const Standard_Boolean theToEvalMinMax); //! Add UserDraw element using obsolete API Standard_EXPORT virtual void UserDraw (const Standard_Address theObject, const Standard_Boolean theToEvalMinMax, const Standard_Boolean theContainsFacet); //! Add flipping element Standard_EXPORT virtual void SetFlippingOptions (const Standard_Boolean theIsEnabled, const gp_Ax2& theRefPlane); //! Add stencil test element Standard_EXPORT virtual void SetStencilTestOptions (const Standard_Boolean theIsEnabled); public: OpenGl_Structure* GlStruct() const { return (OpenGl_Structure* )(myStructure->CStructure().operator->()); } Standard_EXPORT void AddElement (OpenGl_Element* theElem); Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const; Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theGlCtx); //! Returns first OpenGL element node of the group. const OpenGl_ElementNode* FirstNode() const { return myFirst; } //! Returns OpenGL face aspect. const OpenGl_AspectFace* AspectFace() const { return myAspectFace; } //! Returns modification state for ray-tracing. Standard_Size ModificationState() const { return myModificationState; } //! Is the group ray-tracable (contains ray-tracable elements)? Standard_Boolean IsRaytracable() const { return myIsRaytracable; } //! Accessor to line aspect (to be removed) CALL_DEF_CONTEXTLINE& ChangeContextLine() { return ContextLine; } protected: Standard_EXPORT virtual ~OpenGl_Group(); protected: OpenGl_AspectLine* myAspectLine; OpenGl_AspectFace* myAspectFace; OpenGl_AspectMarker* myAspectMarker; OpenGl_AspectText* myAspectText; OpenGl_ElementNode* myFirst; OpenGl_ElementNode* myLast; Standard_Boolean myIsRaytracable; Standard_Size myModificationState; public: DEFINE_STANDARD_RTTI(OpenGl_Group) // Type definition }; DEFINE_STANDARD_HANDLE(OpenGl_Group, Graphic3d_Group) #endif // _OpenGl_Group_Header