// Created on: 2011-08-01 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_Group_Header #define _OpenGl_Group_Header #include #include #include #include #include #include #include #include class OpenGl_Group; class OpenGl_Structure; struct OpenGl_ElementNode { OpenGl_Element* elem; OpenGl_ElementNode* next; DEFINE_STANDARD_ALLOC }; //! Implementation of low-level graphic group. class OpenGl_Group : public Graphic3d_Group { public: //! Create empty group. //! Will throw exception if not created by OpenGl_Structure. Standard_EXPORT OpenGl_Group (const Handle(Graphic3d_Structure)& theStruct); Standard_EXPORT virtual void Clear (const Standard_Boolean theToUpdateStructureMgr) Standard_OVERRIDE; //! Return line aspect. virtual Handle(Graphic3d_AspectLine3d) LineAspect() const Standard_OVERRIDE { return myAspectLine != NULL ? myAspectLine->Aspect() : Handle(Graphic3d_AspectLine3d)(); } //! Update line aspect. Standard_EXPORT virtual void SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& theAspect) Standard_OVERRIDE; //! Append line aspect as an element. Standard_EXPORT virtual void SetPrimitivesAspect (const Handle(Graphic3d_AspectLine3d)& theAspect) Standard_OVERRIDE; //! Return marker aspect. virtual Handle(Graphic3d_AspectMarker3d) MarkerAspect() const Standard_OVERRIDE { return myAspectMarker != NULL ? myAspectMarker->Aspect() : Handle(Graphic3d_AspectMarker3d)(); } //! Update marker aspect. Standard_EXPORT virtual void SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectMarker3d)& theAspect) Standard_OVERRIDE; //! Append marker aspect as an element. Standard_EXPORT virtual void SetPrimitivesAspect (const Handle(Graphic3d_AspectMarker3d)& theAspect) Standard_OVERRIDE; //! Return fill area aspect. virtual Handle(Graphic3d_AspectFillArea3d) FillAreaAspect() const Standard_OVERRIDE { return myAspectFace != NULL ? myAspectFace->Aspect() : Handle(Graphic3d_AspectFillArea3d)(); } //! Update face aspect. Standard_EXPORT virtual void SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect) Standard_OVERRIDE; //! Append face aspect as an element. Standard_EXPORT virtual void SetPrimitivesAspect (const Handle(Graphic3d_AspectFillArea3d)& theAspect) Standard_OVERRIDE; //! Return marker aspect. virtual Handle(Graphic3d_AspectText3d) TextAspect() const Standard_OVERRIDE { return myAspectText != NULL ? myAspectText->Aspect() : Handle(Graphic3d_AspectText3d)(); } //! Update text aspect. Standard_EXPORT virtual void SetGroupPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& theAspect) Standard_OVERRIDE; //! Append text aspect as an element. Standard_EXPORT virtual void SetPrimitivesAspect (const Handle(Graphic3d_AspectText3d)& theAspect) Standard_OVERRIDE; //! Update presentation aspects after their modification. Standard_EXPORT virtual void SynchronizeAspects() Standard_OVERRIDE; //! Add primitive array element Standard_EXPORT virtual void AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theType, const Handle(Graphic3d_IndexBuffer)& theIndices, const Handle(Graphic3d_Buffer)& theAttribs, const Handle(Graphic3d_BoundBuffer)& theBounds, const Standard_Boolean theToEvalMinMax) Standard_OVERRIDE; //! Add text element Standard_EXPORT virtual void Text (const Standard_CString theTextUtf, const Graphic3d_Vertex& thePoint, const Standard_Real theHeight, const Standard_Real theAngle, const Graphic3d_TextPath theTp, const Graphic3d_HorizontalTextAlignment theHta, const Graphic3d_VerticalTextAlignment theVta, const Standard_Boolean theToEvalMinMax) Standard_OVERRIDE; //! Add text element in 3D space. Standard_EXPORT virtual void Text (const Standard_CString theTextUtf, const gp_Ax2& theOrientation, const Standard_Real theHeight, const Standard_Real theAngle, const Graphic3d_TextPath theTp, const Graphic3d_HorizontalTextAlignment theHTA, const Graphic3d_VerticalTextAlignment theVTA, const Standard_Boolean theToEvalMinMax, const Standard_Boolean theHasOwnAnchor = Standard_True) Standard_OVERRIDE; //! Add flipping element Standard_EXPORT virtual void SetFlippingOptions (const Standard_Boolean theIsEnabled, const gp_Ax2& theRefPlane) Standard_OVERRIDE; //! Add stencil test element Standard_EXPORT virtual void SetStencilTestOptions (const Standard_Boolean theIsEnabled) Standard_OVERRIDE; public: OpenGl_Structure* GlStruct() const { return (OpenGl_Structure* )(myStructure->CStructure().operator->()); } Standard_EXPORT void AddElement (OpenGl_Element* theElem); Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const; Standard_EXPORT virtual void Release (const Handle(OpenGl_Context)& theGlCtx); //! Returns first OpenGL element node of the group. const OpenGl_ElementNode* FirstNode() const { return myFirst; } //! Returns OpenGL face aspect. const OpenGl_AspectFace* AspectFace() const { return myAspectFace; } //! Is the group ray-tracable (contains ray-tracable elements)? Standard_Boolean IsRaytracable() const { return myIsRaytracable; } protected: Standard_EXPORT virtual ~OpenGl_Group(); protected: OpenGl_AspectLine* myAspectLine; OpenGl_AspectFace* myAspectFace; OpenGl_AspectMarker* myAspectMarker; OpenGl_AspectText* myAspectText; OpenGl_ElementNode* myFirst; OpenGl_ElementNode* myLast; Standard_Boolean myIsRaytracable; public: DEFINE_STANDARD_RTTIEXT(OpenGl_Group,Graphic3d_Group) // Type definition }; DEFINE_STANDARD_HANDLE(OpenGl_Group, Graphic3d_Group) #endif // _OpenGl_Group_Header