// Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_FrameStatsPrs_HeaderFile #define _OpenGl_FrameStatsPrs_HeaderFile #include #include class Graphic3d_ArrayOfTriangles; class Graphic3d_TransformPers; class OpenGl_IndexBuffer; class OpenGl_VertexBuffer; //! Element rendering frame statistics. class OpenGl_FrameStatsPrs : public OpenGl_Element { public: //! Default constructor. Standard_EXPORT OpenGl_FrameStatsPrs(); //! Destructor Standard_EXPORT virtual ~OpenGl_FrameStatsPrs(); //! Render element. Standard_EXPORT virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const Standard_OVERRIDE; //! Release OpenGL resources. Standard_EXPORT virtual void Release (OpenGl_Context* theCtx) Standard_OVERRIDE; //! Update text. Standard_EXPORT void Update (const Handle(OpenGl_Workspace)& theWorkspace); //! Assign text aspect. void SetTextAspect (const Handle(Graphic3d_AspectText3d)& theAspect) { myTextAspect.SetAspect (theAspect); } //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE; protected: //! Update chart presentation. Standard_EXPORT void updateChart (const Handle(OpenGl_Workspace)& theWorkspace); protected: Handle(OpenGl_FrameStats) myStatsPrev; //!< currently displayed stats Handle(Graphic3d_TransformPers) myCountersTrsfPers; //!< transformation persistence for counters presentation OpenGl_Text myCountersText; //!< counters presentation OpenGl_Aspects myTextAspect; //!< text aspect Handle(Graphic3d_TransformPers) myChartTrsfPers; //!< transformation persistence for chart presentation Handle(Graphic3d_ArrayOfTriangles) myChartArray; //!< array of chart triangles Handle(OpenGl_VertexBuffer) myChartVertices; //!< VBO with chart triangles Handle(OpenGl_IndexBuffer) myChartIndices; //!< VBO with chart triangle indexes Handle(OpenGl_VertexBuffer) myChartLines; //!< array of chart lines OpenGl_Text myChartLabels[3]; //!< chart labels }; #endif // _OpenGl_FrameStatsPrs_HeaderFile