// Created on: 2012-01-26 // Created by: Kirill GAVRILOV // Copyright (c) 2012-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and / or modify it // under the terms of the GNU Lesser General Public version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_ExtFBO_H__ #define _OpenGl_ExtFBO_H__ #include //! FBO is available on OpenGL 2.0+ hardware struct OpenGl_ExtFBO { PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT; PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT; PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT; PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT; PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT; PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT; PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT; PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT; }; #endif // _OpenGl_ExtFBO_H__