// Created on: 2013-09-05 // Created by: Anton POLETAEV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_Clipping_H__ #define _OpenGl_Clipping_H__ #include #include #include #include #include #include #include class OpenGl_Context; class OpenGl_Workspace; //! This class contains logics related to tracking and modification of clipping plane //! state for particular OpenGl context. It contains information about enabled //! clipping planes and provides method to change clippings in context. The methods //! should be executed within OpenGl context associated with instance of this //! class. class OpenGl_Clipping { public: //! @name general methods //! Default constructor. Standard_EXPORT OpenGl_Clipping(); //! Initialize. //! @param theMaxPlanes [in] number of clipping planes supported by OpenGl context. Standard_EXPORT void Init (const Standard_Integer theMaxPlanes); public: //! @name non-modifying getters //! Check whether the clipping plane has been added to the current context state. //! @param thePlane [in] the plane to check. //! @return True if plane is set. inline Standard_Boolean Contains (const Handle(Graphic3d_ClipPlane)& thePlane) const { return myPlaneStates.IsBound (thePlane); } //! Get clip planes defined for context. //! @return sequence of set clipping planes. inline const Graphic3d_SequenceOfHClipPlane& Planes() const { return myPlanes; } //! Check whether the clipping plane has been set and enabled for the current context state. //! @param thePlane [in] the plane to check. //! @return True if plane is enabled. inline Standard_Boolean IsEnabled (const Handle(Graphic3d_ClipPlane)& thePlane) const { return myPlaneStates.Find (thePlane).IsEnabled; } //! @return true if there are enabled clipping planes (NOT capping) inline Standard_Boolean IsClippingOn() const { return myNbClipping > 0; } //! @return true if there are enabled capping planes inline Standard_Boolean IsCappingOn() const { return myNbCapping > 0; } //! @return true if there are enabled clipping or capping planes inline Standard_Boolean IsClippingOrCappingOn() const { return (myNbClipping + myNbCapping) > 0; } //! @return number of enabled clipping + capping planes Standard_Integer NbClippingOrCappingOn() const { return myNbClipping + myNbCapping; } public: //! @name clipping state modification commands //! Add planes to the context clipping at the specified system of coordinates. //! This methods loads appropriate transformation matrix from workspace to //! to transform equation coordinates. The planes become enabled in the context. //! If the number of the passed planes exceeds capabilities of OpenGl, the last planes //! are simply ignored. //! //! Within FFP, method also temporarily resets ModelView matrix before calling glClipPlane(). //! Otherwise the method just redirects to addLazy(). //! //! @param theGlCtx [in] context to access the matrices //! @param thePlanes [in/out] the list of planes to be added //! The list then provides information on which planes were really added to clipping state. //! This list then can be used to fall back to previous state. Standard_EXPORT void add (const Handle(OpenGl_Context)& theGlCtx, Graphic3d_SequenceOfHClipPlane& thePlanes); //! Add planes to the context clipping at the specified system of coordinates. //! This method assumes that appropriate matrix is already set in context state. //! If the number of the passed planes exceeds capabilities of OpenGl, the last planes //! are simply ignored. //! @param thePlanes [in/out] the list of planes to be added. //! The list then provides information on which planes were really added to clipping state. //! This list then can be used to fall back to previous state. Standard_EXPORT void addLazy (const Handle(OpenGl_Context)& theGlCtx, Graphic3d_SequenceOfHClipPlane& thePlanes); //! Remove the passed set of clipping planes from the context state. //! @param thePlanes [in] the planes to remove from list. Standard_EXPORT void Remove (const Handle(OpenGl_Context)& theGlCtx, const Graphic3d_SequenceOfHClipPlane& thePlanes); //! Enable or disable clipping plane in the OpenGl context. //! @param thePlane [in] the plane to affect. //! @param theIsEnabled [in] the state of the plane. Standard_EXPORT void SetEnabled (const Handle(OpenGl_Context)& theGlCtx, const Handle(Graphic3d_ClipPlane)& thePlane, const Standard_Boolean theIsEnabled); public: //! @name Short-cuts //! Add planes to the context clipping at the world system of coordinates. //! If the number of the passed planes exceeds capabilities of OpenGl, the last planes //! are simply ignored. //! @param theGlCtx [in] context to access the matrices //! @param thePlanes [in/out] the list of planes to be added //! The list then provides information on which planes were really added to clipping state. //! This list then can be used to fall back to previous state. inline void AddWorld (const Handle(OpenGl_Context)& theGlCtx, Graphic3d_SequenceOfHClipPlane& thePlanes) { add (theGlCtx, thePlanes); } //! Remove all of the planes from context state. inline void RemoveAll (const Handle(OpenGl_Context)& theGlCtx) { Remove (theGlCtx, Planes()); } private: struct PlaneProps { // declare default constructor // to allow compilation of template collections PlaneProps() {} PlaneProps (const Standard_Integer theID, const Standard_Boolean theIsEnabled) { ContextID = theID; IsEnabled = theIsEnabled; } Standard_Integer ContextID; Standard_Boolean IsEnabled; }; private: typedef NCollection_DataMap OpenGl_MapOfPlaneStates; typedef NCollection_Handle OpenGl_EmptyPlaneIds; Graphic3d_SequenceOfHClipPlane myPlanes; //!< defined clipping planes OpenGl_MapOfPlaneStates myPlaneStates; //!< map of clip planes bound for the props OpenGl_EmptyPlaneIds myEmptyPlaneIds; //!< generator of empty ids Standard_Boolean myNbClipping; //!< number of enabled clipping-only planes (NOT capping) Standard_Boolean myNbCapping; //!< number of enabled capping planes private: //! Copying allowed only within Handles OpenGl_Clipping (const OpenGl_Clipping& ); OpenGl_Clipping& operator= (const OpenGl_Clipping& ); }; #endif